addResourceDir(const char *dir) | OgreRenderScene | virtual |
addResourceOp(ResourceOp *op) | OgreRenderScene | inlinevirtual |
applyResourceOps() | OgreRenderScene | inlinevirtual |
assetCount | OgreRenderScene | |
background | OgreRenderScene | |
cameraCount | OgreRenderScene | |
config | OgreRenderScene | |
createCamera(const char *name, real left=0.0f, real top=0.0f, real width=1.0f, real height=1.0f) | OgreRenderScene | virtual |
createFigure(const char *name, const char *mat, FigureType type) | OgreRenderScene | virtual |
createGPUProgram(const char *name, ProgramType ptype, const char *language) | OgreRenderScene | virtual |
createLight() | OgreRenderScene | virtual |
createMaterial(const char *name) | OgreRenderScene | virtual |
createNode(const std::string &name) | OgreRenderScene | inlinevirtual |
createTexture(const char *name, sval width, sval height, sval depth, TextureFormat format) | OgreRenderScene | virtual |
destroyNode(Ogre::SceneNode *node) | OgreRenderScene | inlinevirtual |
getAlwaysHighQuality() const | RenderScene | inline |
getConfig() const | OgreRenderScene | inlinevirtual |
getNode(Figure *fig) | OgreRenderScene | inlinevirtual |
getRenderHighQuality() const | RenderScene | inline |
getUniqueEntityName(const std::string &name) | OgreRenderScene | |
getUniqueFigureName(const std::string &name) | OgreRenderScene | |
getUniqueResourceName(const std::string &name, Ogre::ResourceManager &rmgr) | OgreRenderScene | |
initializeResources() | OgreRenderScene | virtual |
loadImageFile(const std::string &filename) | OgreRenderScene | virtual |
loadTextureFile(const char *name, const char *absFilename) | OgreRenderScene | virtual |
logMessage(const char *msg) | OgreRenderScene | inlinevirtual |
mgr | OgreRenderScene | |
nmap | OgreRenderScene | |
nodemap typedef | OgreRenderScene | |
OgreRenderScene(OgreRenderAdapter *adapt) | OgreRenderScene | inline |
pendingOps | OgreRenderScene | |
removeResourceOp(std::string parentname) | OgreRenderScene | inlinevirtual |
RenderScene() | RenderScene | inline |
resGroupName | OgreRenderScene | |
root | OgreRenderScene | |
saveScreenshot(const char *filename, Camera *c=NULL, int width=0, int height=0, real stereoOffset=0.0, TextureFormat tf=TF_RGB24) | OgreRenderScene | virtual |
sceneMutex | OgreRenderScene | |
setAlwaysHighQuality(bool val) | RenderScene | inline |
setAmbientLight(const color &c) | OgreRenderScene | virtual |
setBGObject(color col, bool enabled) | OgreRenderScene | inlinevirtual |
setRenderHighQuality(bool val) | RenderScene | inline |
win | OgreRenderScene | |
~OgreRenderScene() | OgreRenderScene | inlinevirtual |
~RenderScene() | RenderScene | inlinevirtual |