| addResourceDir(const char *dir) | OgreRenderScene | virtual |
| addResourceOp(ResourceOp *op) | OgreRenderScene | inlinevirtual |
| applyResourceOps() | OgreRenderScene | inlinevirtual |
| assetCount | OgreRenderScene | |
| background | OgreRenderScene | |
| cameraCount | OgreRenderScene | |
| config | OgreRenderScene | |
| createCamera(const char *name, real left=0.0f, real top=0.0f, real width=1.0f, real height=1.0f) | OgreRenderScene | virtual |
| createFigure(const char *name, const char *mat, FigureType type) | OgreRenderScene | virtual |
| createGPUProgram(const char *name, ProgramType ptype, const char *language) | OgreRenderScene | virtual |
| createLight() | OgreRenderScene | virtual |
| createMaterial(const char *name) | OgreRenderScene | virtual |
| createNode(const std::string &name) | OgreRenderScene | inlinevirtual |
| createTexture(const char *name, sval width, sval height, sval depth, TextureFormat format) | OgreRenderScene | virtual |
| destroyNode(Ogre::SceneNode *node) | OgreRenderScene | inlinevirtual |
| getAlwaysHighQuality() const | RenderScene | inline |
| getConfig() const | OgreRenderScene | inlinevirtual |
| getNode(Figure *fig) | OgreRenderScene | inlinevirtual |
| getRenderHighQuality() const | RenderScene | inline |
| getUniqueEntityName(const std::string &name) | OgreRenderScene | |
| getUniqueFigureName(const std::string &name) | OgreRenderScene | |
| getUniqueResourceName(const std::string &name, Ogre::ResourceManager &rmgr) | OgreRenderScene | |
| initializeResources() | OgreRenderScene | virtual |
| loadImageFile(const std::string &filename) | OgreRenderScene | virtual |
| loadTextureFile(const char *name, const char *absFilename) | OgreRenderScene | virtual |
| logMessage(const char *msg) | OgreRenderScene | inlinevirtual |
| mgr | OgreRenderScene | |
| nmap | OgreRenderScene | |
| nodemap typedef | OgreRenderScene | |
| OgreRenderScene(OgreRenderAdapter *adapt) | OgreRenderScene | inline |
| pendingOps | OgreRenderScene | |
| removeResourceOp(std::string parentname) | OgreRenderScene | inlinevirtual |
| RenderScene() | RenderScene | inline |
| resGroupName | OgreRenderScene | |
| root | OgreRenderScene | |
| saveScreenshot(const char *filename, Camera *c=NULL, int width=0, int height=0, real stereoOffset=0.0, TextureFormat tf=TF_RGB24) | OgreRenderScene | virtual |
| sceneMutex | OgreRenderScene | |
| setAlwaysHighQuality(bool val) | RenderScene | inline |
| setAmbientLight(const color &c) | OgreRenderScene | virtual |
| setBGObject(color col, bool enabled) | OgreRenderScene | inlinevirtual |
| setRenderHighQuality(bool val) | RenderScene | inline |
| win | OgreRenderScene | |
| ~OgreRenderScene() | OgreRenderScene | inlinevirtual |
| ~RenderScene() | RenderScene | inlinevirtual |