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This is the complete list of members for RenderScene, including all inherited members.
addResourceDir(const char *dir) | RenderScene | inlinevirtual |
alwaysHighQuality | RenderScene | private |
createCamera(const char *name, real left=0.0f, real top=0.0f, real width=1.0f, real height=1.0f) | RenderScene | inlinevirtual |
createFigure(const char *name, const char *mat, FigureType type) | RenderScene | inlinevirtual |
createGPUProgram(const char *name, ProgramType ptype, const char *language) | RenderScene | inlinevirtual |
createLight() | RenderScene | inlinevirtual |
createMaterial(const char *name) | RenderScene | inlinevirtual |
createTexture(const char *name, sval width, sval height, sval depth, TextureFormat format) | RenderScene | inlinevirtual |
getAlwaysHighQuality() const | RenderScene | inline |
getConfig() const | RenderScene | inlinevirtual |
getRenderHighQuality() const | RenderScene | inline |
initializeResources() | RenderScene | inlinevirtual |
loadImageFile(const std::string &filename) | RenderScene | inlinevirtual |
loadTextureFile(const char *name, const char *absFilename) | RenderScene | inlinevirtual |
logMessage(const char *msg) | RenderScene | inlinevirtual |
renderHighQuality | RenderScene | private |
RenderScene() | RenderScene | inline |
saveScreenshot(const char *filename, Camera *c=NULL, int width=0, int height=0, real stereoOffset=0.0, TextureFormat tf=TF_RGB24) | RenderScene | inlinevirtual |
setAlwaysHighQuality(bool val) | RenderScene | inline |
setAmbientLight(const color &c) | RenderScene | inlinevirtual |
setBGObject(color col, bool enabled) | RenderScene | inlinevirtual |
setRenderHighQuality(bool val) | RenderScene | inline |
~RenderScene() | RenderScene | inlinevirtual |