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This is the complete list of members for RenderScene, including all inherited members.
| addResourceDir(const char *dir) | RenderScene | inlinevirtual |
| alwaysHighQuality | RenderScene | private |
| createCamera(const char *name, real left=0.0f, real top=0.0f, real width=1.0f, real height=1.0f) | RenderScene | inlinevirtual |
| createFigure(const char *name, const char *mat, FigureType type) | RenderScene | inlinevirtual |
| createGPUProgram(const char *name, ProgramType ptype, const char *language) | RenderScene | inlinevirtual |
| createLight() | RenderScene | inlinevirtual |
| createMaterial(const char *name) | RenderScene | inlinevirtual |
| createTexture(const char *name, sval width, sval height, sval depth, TextureFormat format) | RenderScene | inlinevirtual |
| getAlwaysHighQuality() const | RenderScene | inline |
| getConfig() const | RenderScene | inlinevirtual |
| getRenderHighQuality() const | RenderScene | inline |
| initializeResources() | RenderScene | inlinevirtual |
| loadImageFile(const std::string &filename) | RenderScene | inlinevirtual |
| loadTextureFile(const char *name, const char *absFilename) | RenderScene | inlinevirtual |
| logMessage(const char *msg) | RenderScene | inlinevirtual |
| renderHighQuality | RenderScene | private |
| RenderScene() | RenderScene | inline |
| saveScreenshot(const char *filename, Camera *c=NULL, int width=0, int height=0, real stereoOffset=0.0, TextureFormat tf=TF_RGB24) | RenderScene | inlinevirtual |
| setAlwaysHighQuality(bool val) | RenderScene | inline |
| setAmbientLight(const color &c) | RenderScene | inlinevirtual |
| setBGObject(color col, bool enabled) | RenderScene | inlinevirtual |
| setRenderHighQuality(bool val) | RenderScene | inline |
| ~RenderScene() | RenderScene | inlinevirtual |
1.8.13