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Eidolon
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This is the complete list of members for transform, including all inherited members.
| _isInverse | transform | |
| directional() const | transform | inline |
| getRotation() const | transform | inline |
| getScale() const | transform | inline |
| getTranslation() const | transform | inline |
| inverse() const | transform | inline |
| isInverse() const | transform | inline |
| operator*(const vec3 &v) const | transform | inline |
| operator*(const vec3 &v, const transform &t) | transform | friend |
| operator*(const Ray &r) const | transform | inline |
| operator*(const Ray &r, const transform &t) | transform | friend |
| operator*(const transform &t) const | transform | inline |
| operator*=(vec3 &v, const transform &t) | transform | friend |
| operator/(const vec3 &v) const | transform | inline |
| operator/(const vec3 &v, const transform &t) | transform | friend |
| operator<<(std::ostream &out, const transform &t) | transform | friend |
| operator==(const transform &t) const | transform | inline |
| rot | transform | |
| scale | transform | |
| setRotation(const rotator &r) | transform | inline |
| setScale(const vec3 &v) | transform | inline |
| setTranslation(const vec3 &v) | transform | inline |
| toMatrix(real *mat) const | transform | inline |
| toMatrix() const | transform | inline |
| trans | transform | |
| transform(const vec3 &trans=vec3(), const vec3 &scale=vec3(1.0), const rotator &rot=rotator(), bool isInv=false) | transform | inline |
| transform(const transform &t) | transform | inline |
| transform(real x, real y, real z, real sx, real sy, real sz, real yaw, real pitch, real roll, bool isInv=false) | transform | inline |
1.8.13