Eidolon
Handle2D Member List

This is the complete list of members for Handle2D, including all inherited members.

__init__(self, widg2D, col, selectRadius=None)Handle2D
eidolon::SceneComponents::Handle.__init__(self)Handle
_isActiveHandle2Dprivate
_isChangedHandle2Dprivate
_isVisible3DHandle2Dprivate
addToScene(self, mgr, scene)Handle2D
checkSelected(self, screenpos)Handle2D
colHandle2D
defaultPlaneMarginHandle2Dstatic
enumPlaneNodes(self, viewtrans)Handle2D
figsHandle
getNodes(self)Handle2D
getPosition(self)Handle
handleMatNameHandlestatic
isActive(self)Handle2D
isSelected(self)Handle2D
isVisible(self)Handle
isVisible3D(self)Handle2D
mouseDrag(self, e, dragvec)Handle2D
mouseMove(self, e)Handle
mousePress(self, camera, e)Handle
mouseRelease(self, e)Handle
numNodes(self)Handle2D
planeMarginHandle2D
removeFromScene(self, mgr, scene)Handle
selectedNodeIndHandle2D
selectRadiusHandle2D
setActive(self, isActive)Handle2D
setColor(self, col)Handle2D
setNode(self, i, n)Handle2D
setPlaneVisible(self, viewtrans)Handle2D
setPosition(self, pos)Handle
setRotation(self, yaw, pitch, roll)Handle
setScale(self, scale)Handle
setSelected(self, isSelected)Handle2D
setVisible(self, isVisible)Handle
setVisible3D(self, isVisible)Handle2D
updateHandle(self)Handle2D
updatePositions(self)Handle2D
updateRepr(self)Handle2D
widg2DHandle2D