Eidolon
Handle3D Member List

This is the complete list of members for Handle3D, including all inherited members.

__init__(self)Handle3D
addToScene(self, mgr, scene)Handle
buttonsHandle3D
checkMeshIntersect(self, ray, nodes, tris)Handle3D
checkSelected(self, selectObj)Handle
figsHandle
figscaleHandle3D
getCameraDirection(self)Handle3D
getCameraRay(self, x=None, y=None)Handle3D
getDragDistance(self, axis, dragvec, startpos, isPerpendicular=False)Handle3D
getPosition(self)Handle
handleMatNameHandlestatic
isActive(self)Handle
isSelected(self)Handle3D
isVisible(self)Handle
lastIntersectHandle3D
mouseDrag(self, e, dragvec)Handle
mouseMove(self, e)Handle3D
mousePress(self, camera, e)Handle3D
mouseRelease(self, e)Handle3D
pressedCameraHandle3D
prevXHandle3D
prevYHandle3D
removeFromScene(self, mgr, scene)Handle
setActive(self, isActive)Handle
setPosition(self, pos)Handle3D
setRotation(self, yaw, pitch, roll)Handle3D
setScale(self, scale)Handle3D
setSelected(self, isSelected)Handle
setVisible(self, isVisible)Handle