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Eidolon
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This is the complete list of members for Handle3D, including all inherited members.
| __init__(self) | Handle3D | |
| addToScene(self, mgr, scene) | Handle | |
| buttons | Handle3D | |
| checkMeshIntersect(self, ray, nodes, tris) | Handle3D | |
| checkSelected(self, selectObj) | Handle | |
| figs | Handle | |
| figscale | Handle3D | |
| getCameraDirection(self) | Handle3D | |
| getCameraRay(self, x=None, y=None) | Handle3D | |
| getDragDistance(self, axis, dragvec, startpos, isPerpendicular=False) | Handle3D | |
| getPosition(self) | Handle | |
| handleMatName | Handle | static |
| isActive(self) | Handle | |
| isSelected(self) | Handle3D | |
| isVisible(self) | Handle | |
| lastIntersect | Handle3D | |
| mouseDrag(self, e, dragvec) | Handle | |
| mouseMove(self, e) | Handle3D | |
| mousePress(self, camera, e) | Handle3D | |
| mouseRelease(self, e) | Handle3D | |
| pressedCamera | Handle3D | |
| prevX | Handle3D | |
| prevY | Handle3D | |
| removeFromScene(self, mgr, scene) | Handle | |
| setActive(self, isActive) | Handle | |
| setPosition(self, pos) | Handle3D | |
| setRotation(self, yaw, pitch, roll) | Handle3D | |
| setScale(self, scale) | Handle3D | |
| setSelected(self, isSelected) | Handle | |
| setVisible(self, isVisible) | Handle |
1.8.13