Eidolon
NodeDragHandle Member List

This is the complete list of members for NodeDragHandle, including all inherited members.

__init__NodeDragHandle
eidolon::SceneComponents::DragSphereHandle.__init__(self, value, col, selectCol)DragSphereHandle
eidolon::SceneComponents::Handle3D.__init__(self)Handle3D
addToScene(self, mgr, scene)DragSphereHandle
buttonsNodeDragHandle
checkMeshIntersect(self, ray, nodes, tris)Handle3D
checkSelected(self, ray)DragSphereHandle
colDragSphereHandle
dragCallbackNodeDragHandle
figsHandle
figscaleHandle3D
getAbsolutePosition(self)NodeDragHandle
getCameraDirection(self)Handle3D
getCameraRay(self, x=None, y=None)Handle3D
getDragDistance(self, axis, dragvec, startpos, isPerpendicular=False)Handle3D
getPosition(self)Handle
handleMatNameHandlestatic
isActive(self)Handle
isSelected(self)Handle3D
isVisible(self)Handle
lastIntersectDragSphereHandle
materialNameDragSphereHandlestatic
mouseDrag(self, e, dragvec)NodeDragHandle
mouseMove(self, e)Handle3D
mousePress(self, camera, e)DragSphereHandle
mouseRelease(self, e)NodeDragHandle
positionNodeDragHandle
positionOffsetNodeDragHandle
pressedCameraHandle3D
prevXHandle3D
prevYHandle3D
removeFromScene(self, mgr, scene)Handle
selectColDragSphereHandle
setActive(self, isActive)Handle
setPosition(self, pos)NodeDragHandle
setRotation(self, yaw, pitch, roll)Handle3D
setScale(self, scale)Handle3D
setSelected(self, isSelected)Handle
setVisible(self, isVisible)DragSphereHandle
sphereIndsDragSphereHandlestatic
sphereNodesDragSphereHandlestatic
sphereNormsDragSphereHandlestatic
sphereScaleDragSphereHandlestatic
valueDragSphereHandle