Eidolon
PointHandle2D Member List

This is the complete list of members for PointHandle2D, including all inherited members.

__init__(self, widg2D, pt, col=color(1, 0, 0), radius=None)PointHandle2D
eidolon::SceneComponents::Handle2D.__init__(self, widg2D, col, selectRadius=None)Handle2D
eidolon::SceneComponents::Handle.__init__(self)Handle
addToScene(self, mgr, scene)Handle2D
checkSelected(self, screenpos)Handle2D
colHandle2D
defaultPlaneMarginHandle2Dstatic
enumPlaneNodes(self, viewtrans)Handle2D
figsHandle
getNodes(self)PointHandle2D
getPosition(self)Handle
handleMatNameHandlestatic
isActive(self)Handle2D
isSelected(self)Handle2D
isVisible(self)Handle
isVisible3D(self)Handle2D
mouseDrag(self, e, dragvec)Handle2D
mouseMove(self, e)Handle
mousePress(self, camera, e)Handle
mouseRelease(self, e)Handle
numNodes(self)PointHandle2D
planeMarginHandle2D
ptPointHandle2D
removeFromScene(self, mgr, scene)Handle
selectedNodeIndHandle2D
selectRadiusHandle2D
setActive(self, isActive)Handle2D
setColor(self, col)Handle2D
setNode(self, i, n)PointHandle2D
setPlaneVisible(self, viewtrans)Handle2D
setPosition(self, pos)Handle
setRotation(self, yaw, pitch, roll)Handle
setScale(self, scale)Handle
setSelected(self, isSelected)Handle2D
setVisible(self, isVisible)Handle
setVisible3D(self, isVisible)Handle2D
updateHandle(self)Handle2D
updatePositions(self)PointHandle2D
updateRepr(self)PointHandle2D
widg2DHandle2D