Eidolon
SceneManager Member List

This is the complete list of members for SceneManager, including all inherited members.

__init__(self, win, conf)SceneManager
_clearSceneButton(self)SceneManagerprivate
_cloneAssetButton(self)SceneManagerprivate
_collect(self)SceneManagerprivate
_keyPressEvent(self, e)SceneManagerprivate
_loadGPUScriptButton(self)SceneManagerprivate
_loadTextureButton(self)SceneManagerprivate
_mouseMoveHandleCheck(self, e)SceneManagerprivate
_mousePressHandleCheck(self, e)SceneManagerprivate
_mouseReleaseHandleCheck(self, e)SceneManagerprivate
_newLightButton(self)SceneManagerprivate
_newMaterialButton(self)SceneManagerprivate
_newProjectButton(self)SceneManagerprivate
_newSpectrumButton(self)SceneManagerprivate
_openProjectButton(self)SceneManagerprivate
_openScriptButton(self)SceneManagerprivate
_playerThread(self)SceneManagerprivate
_processTasks(self)SceneManagerprivate
_removeAssetButton(self)SceneManagerprivate
_removeObjectButton(self)SceneManagerprivate
_renameObjectButton(self)SceneManagerprivate
_repaintEvent(self, _)SceneManagerprivate
_repaintHighQual(self)SceneManagerprivate
_rerunScriptButton(self)SceneManagerprivate
_saveProjectButton(self)SceneManagerprivate
_saveScreenshotAction(self)SceneManagerprivate
_saveScriptButton(self)SceneManagerprivate
_triggerEvent(self, name, args)SceneManagerprivate
_updateManagedObjects(self)SceneManagerprivate
_updateUI(self)SceneManagerprivate
_windowConnect(self)SceneManagerprivate
addEventHandler(self, name, cb, isPriority=False, isPostEvent=False)SceneManager
addRuntimePlugin(self, plug)SceneManager
addSceneObject(self, obj, category=None)SceneManager
addSceneObjectRepr(self, rep)SceneManager
addSceneObjectTask(self, obj, category=None)SceneManager
ambientColorSceneManager
applyMaterial(self, mat)SceneManager
backgroundColorSceneManager
bbmapSceneManager
callThreadSafe(self, func, args, kwargs)SceneManager
camerasSceneManager
checkFutureResult(self, future)SceneManager
clearScene(self)SceneManager
cloneMaterial(self, mat, name=None)SceneManager
cloneSpectrum(self, spec, name=None)SceneManager
confSceneManager
controllerSceneManager
create2DView(self, name=None, constr=Camera2DView)SceneManager
createCamera(self, name=None, isSecondary=False)SceneManager
createDockWidget(self, constr, title, w=200, h=200)SceneManager
createGPUProgram(self, name, progtype, src=None, profiles=None, lang=None, entry=None)SceneManager
createLight(self, lighttype, name=None, position=vec3(), direction=vec3(1, 0, 0))SceneManager
createMaterial(self, matname)SceneManager
createProjectObj(self, name, rootdir, projconst)SceneManager
createSpectrum(self, specname)SceneManager
createTexture(self, name, width, height, depth, format)SceneManager
decTimestep(self)SceneManager
deleteProjectObj(self)SceneManager
enumAllObjects(self)SceneManager
enumSceneObjectReprs(self)SceneManager
enumSceneObjects(self)SceneManager
evtHandlerSceneManager
execBatchProgramTask(self, exefile, exeargs, kwargs)SceneManager
execLastScript(self)SceneManager
execScript(self, filename, updateLocals=True, tryHard=False)SceneManager
execScriptsTask(self, scripts)SceneManager
findObject(self, name_or_fn)SceneManager
getCurrentTask(self)SceneManager
getGPUProgram(self, name)SceneManager
getLight(self, name)SceneManager
getMaterial(self, matname)SceneManager
getPlugin(self, name)SceneManager
getPluginNames(self)SceneManager
getSceneAABB(self)SceneManager
getSceneCode(self)SceneManager
getSpectrum(self, specname)SceneManager
getTexture(self, name, isFilename=False)SceneManager
getUniqueObjName(self, name, spacer='_')SceneManager
getUserAppDir(self)SceneManager
getUserAppFile(self, filename)SceneManager
getUserTempDir(self, dirname)SceneManager
handlemapSceneManager
imagepluginSceneManager
incTimestep(self)SceneManager
isBoundBoxShown(self, rep)SceneManager
isHandleShown(self, rep)SceneManager
isTimeDialogShown(self)SceneManager
lastScriptSceneManager
lightcontrolSceneManager
lightsSceneManager
listGPUProgramNames(self, progtype=None)SceneManager
listMaterialNames(self)SceneManager
listSpectrumNames(self)SceneManager
listTextureNames(self)SceneManager
loadFilesTask(self, files)SceneManager
loadGPUScriptFile(self, filename, progtype, name=None, profiles=None, lang=None, entry=None, ignoreError=False)SceneManager
loadTextureFile(self, filename)SceneManager
logError(self, msgs, kwargs)SceneManager
logMsg(self, msgs, kwargs)SceneManager
matcontrolSceneManager
matsSceneManager
meshpluginSceneManager
mgrNameSceneManagerstatic
multiControllerSceneManager
objsSceneManager
play(self)SceneManager
playerSceneManager
playerEventSceneManager
progcontrolSceneManager
programsSceneManager
projectSceneManager
proxyThreadSafe(self, func)SceneManager
quit(self)SceneManager
removeCamera(self, camera)SceneManager
removeEventHandler(self, cb)SceneManager
removeHandle(self, rep)SceneManager
removeLight(self, light)SceneManager
removeMaterial(self, mat)SceneManager
removeSceneObject(self, obj)SceneManager
removeSceneObjectRepr(self, rep)SceneManager
removeSpectrum(self, spec)SceneManager
removeTexture(self, texture)SceneManager
renameSceneObject(self, obj, newname)SceneManager
repaint(self, renderHighQual=True)SceneManager
resetCamera(self)SceneManager
runTasks(self, tasks, resFuture=None, isSequential=False)SceneManager
saveScreenshot(self, filename, camera_or_widget=None, width=0, height=0, stereoOffset=0, tformat=TF_RGB24)SceneManager
saveTimestepScreenshots(self, fileprefix, stepvalue=1.0, start=0.0, end=None, camera_or_widget=None, width=0, height=0, extension='.png', stereoOffset=0, tformat=TF_RGB24)SceneManager
sceneSceneManager
scriptlocalsSceneManager
setAlwaysHighQual(self, val)SceneManager
setAmbientLight(self, col)SceneManager
setAxesType(self, axestype)SceneManager
setBackgroundColor(self, col)SceneManager
setCameraConfig(self, fov=None, nearclip=None, farclip=None)SceneManager
setCameraController(self, controller)SceneManager
setCameraOrtho(self, ortho)SceneManager
setCameraSeeAll(self)SceneManager
setCameraWire(self, wire)SceneManager
setCameraZLocked(self, zlock)SceneManager
setCenterType(self, centertype)SceneManager
setReprProps(self, rep, props)SceneManager
setSingleFreeCamera(self)SceneManager
setTaskStatus(self, msgOrTask, progress=0, progressmax=0)SceneManager
setTimeFPS(self, fps)SceneManager
setTimestep(self, ts)SceneManager
setTimeStepsPerSec(self, sps)SceneManager
showBoundBox(self, rep, doShow=True, matname='BoundBoxes')SceneManager
showExcept(self, ex, msg='', title='Exception Caught', format_exc=None)SceneManager
showHandle(self, rep, doShow=True)SceneManager
showMsg(self, msg, title='Message', text=None, doLog=True, width=600, height=300)SceneManager
showStatusBarMsg(self, msg, timeout=1000)SceneManager
showTextBox(self, msg, title, text, width=600, height=300)SceneManager
showTimeDialog(self, doShow=None, timestepMin=None, timestepMax=None, timestepSpan=None)SceneManager
singleControllerSceneManager
specsSceneManager
stop(self)SceneManager
taskExcept(self, ex, msg, title)SceneManager
taskthreadSceneManager
texturesSceneManager
timeFPSSceneManager
timestepSceneManager
timestepMaxSceneManager
timestepMinSceneManager
timestepSpanSceneManager
timeStepsPerSecSceneManager
updateSceneObjectRepr(self, rep, task=None)SceneManager
updatethreadSceneManager
winSceneManager