cleanup() (defined in fcitx::LibUVSourceBase) | fcitx::LibUVSourceBase | inline |
handle() (defined in fcitx::LibUVSource< Interface, HandleType >) | fcitx::LibUVSource< Interface, HandleType > | inline |
handle_ (defined in fcitx::LibUVSourceBase) | fcitx::LibUVSourceBase | protected |
init(uv_loop_t *loop) override (defined in fcitx::LibUVSource< Interface, HandleType >) | fcitx::LibUVSource< Interface, HandleType > | inlinevirtual |
isEnabled() const override (defined in fcitx::LibUVSource< Interface, HandleType >) | fcitx::LibUVSource< Interface, HandleType > | inline |
isOneShot() const override (defined in fcitx::LibUVSource< Interface, HandleType >) | fcitx::LibUVSource< Interface, HandleType > | inline |
LibUVSource(std::shared_ptr< UVLoop > loop) (defined in fcitx::LibUVSource< Interface, HandleType >) | fcitx::LibUVSource< Interface, HandleType > | inline |
LibUVSourceBase(const std::shared_ptr< UVLoop > &loop) (defined in fcitx::LibUVSourceBase) | fcitx::LibUVSourceBase | inline |
loop_ (defined in fcitx::LibUVSourceBase) | fcitx::LibUVSourceBase | protected |
resetEvent() (defined in fcitx::LibUVSourceBase) | fcitx::LibUVSourceBase | inline |
setEnabled(bool enabled) override (defined in fcitx::LibUVSource< Interface, HandleType >) | fcitx::LibUVSource< Interface, HandleType > | inline |
setOneShot() override (defined in fcitx::LibUVSource< Interface, HandleType >) | fcitx::LibUVSource< Interface, HandleType > | inline |
setState(LibUVSourceEnableState state) (defined in fcitx::LibUVSourceBase) | fcitx::LibUVSourceBase | inlineprotected |
setup(uv_loop_t *loop, HandleType *handle)=0 (defined in fcitx::LibUVSource< Interface, HandleType >) | fcitx::LibUVSource< Interface, HandleType > | pure virtual |
state_ (defined in fcitx::LibUVSourceBase) | fcitx::LibUVSourceBase | protected |
~LibUVSourceBase() (defined in fcitx::LibUVSourceBase) | fcitx::LibUVSourceBase | inlinevirtual |