xtd - Reference Guide  0.2.0
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
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1 #pragma once
5 #include <xtd/ustring.h>
8 namespace xtd {
10  namespace forms {
18  enum class border_style {
20  none = 0,
22  fixed_single = 1,
24  fixed_3d = 2,
25  };
28  inline std::ostream& operator<<(std::ostream& os, border_style value) {return os << to_string(value, {{border_style::none, "none"}, {border_style::fixed_single, "fixed_single"}, {border_style::fixed_3d, "fixed_3d"}});}
29  inline std::wostream& operator<<(std::wostream& os, border_style value) {return os << to_string(value, {{border_style::none, L"none"}, {border_style::fixed_single, L"fixed_single"}, {border_style::fixed_3d, L"fixed_3d"}});}
31  }
32 }
The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more.
Definition: system_report.h:17
Contains xtd::ustring class.
Specifies the border style for a control.
Definition: border_style.h:18
The xtd::forms namespace contains classes for creating Windows-based applications that take full adva...
Definition: about_box.h:13
A three-dimensional border.
std::string to_string(const value_t &value, const std::string &fmt, const std::locale &loc)
Convert a specified value into a string with specified format and locale.
Definition: to_string.h:37