xtd 0.2.0
button_state.h
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1 #pragma once
5 #include <xtd/enum>
6 
8 namespace xtd {
10  namespace forms {
21  enum class button_state {
23  normal = 0b0,
25  inactive = 0b100000000,
27  pushed = 0b1000000000,
29  checked = 0b10000000000,
31  flat = 0b100000000000000,
33  all = inactive | pushed | checked | flat,
34  };
35  }
36 }
37 
41 
43 template<> struct xtd::enum_register<xtd::forms::button_state> {
45 };
The button appears pressed.
The default appearance defined by the control class.
The button has a checked or latched appearance. Use this appearance to show that a toggle button has ...
The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more.
Definition: system_report.h:17
std::vector< std::pair< enum_t, xtd::ustring > > enum_collection
Represents a pair of an enum_t value and a string of an enum of type enum_t.
Definition: enum_collection.h:19
All flags except normal are set.
The button has a flat, two-dimensional appearance.
The xtd::forms namespace contains classes for creating Windows-based applications that take full adva...
Definition: about_box.h:13
button_state
Specifies the appearance of a button.
Definition: button_state.h:21
The button is inactive (grayed).
#define flags_attribute_(namespace_name, enum_type)
Provides the set attribute struct for enumerations helper.
Definition: flags_attribute.h:34
Provides the registration struct for enumerations.
Definition: enum_register.h:36