xtd - Reference Guide  0.2.0
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
choice.cpp

The following code example demonstrate the use of choice control.

Windows
choice_w.png

choice_wd.png
macOS
choice_m.png

choice_md.png
Gnome
choice_g.png

choice_gd.png
#include <xtd/xtd>
using namespace xtd;
using namespace xtd::drawing;
using namespace xtd::forms;
namespace examples {
class form1 : public form {
public:
form1() {
text("Choice example");
choice1.parent(*this);
choice1.location({10, 10});
choice1.items().push_back_range({"Item1", "Item2", "Item3", "Item4", "Item5", "Item6", "Item7", "Item8", "Item9", "Item10"});
choice1.selected_index(0);
choice1.selected_index_changed += event_handler(*this, &form1::on_choice_click);
choice2.parent(*this);
choice2.location({10, 50});
choice2.items().push_back_range({"Item1", "Item2", "Item3", "Item4", "Item5", "Item6", "Item7", "Item8", "Item9", "Item10"});
choice2.selected_index(0);
choice2.selected_index_changed += event_handler(*this, &form1::on_choice_click);
}
private:
void on_choice_click(object& sender, const xtd::event_args& e) {
choice1.selected_index(as<choice&>(sender).selected_index());
choice2.selected_index(as<choice&>(sender).selected_index());
}
choice choice1;
choice choice2;
};
}
int main() {
application::run(examples::form1());
}