xtd - Reference Guide  0.2.0
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
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1 #pragma once
5 #include <xtd/ustring.h>
8 namespace xtd {
10  namespace forms {
18  enum class form_window_state {
20  normal = 0,
22  minimized = 1,
24  maximized = 2,
26  full_screen = 3,
27  };
30  inline std::ostream& operator<<(std::ostream& os, form_window_state value) {return os << to_string(value, {{form_window_state::normal, "normal"}, {form_window_state::minimized, "minimized"}, {form_window_state::maximized, "maximized"}, {form_window_state::full_screen, "full_screen"}});}
31  inline std::wostream& operator<<(std::wostream& os, form_window_state value) {return os << to_string(value, {{form_window_state::normal, L"normal"}, {form_window_state::minimized, L"minimized"}, {form_window_state::maximized, L"maximized"}, {form_window_state::full_screen, L"full_screen"}});}
33  }
34 }
The default appearance defined by the control class.
Specifies how a form window is displayed.
Definition: form_window_state.h:18
The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more.
Definition: system_report.h:17
Contains xtd::ustring class.
The xtd::forms namespace contains classes for creating Windows-based applications that take full adva...
Definition: about_box.h:13
std::string to_string(const value_t &value, const std::string &fmt, const std::locale &loc)
Convert a specified value into a string with specified format and locale.
Definition: to_string.h:37