xtd 0.2.0
form_and_thread.cpp

demonstrates how a thread can update ui with xtd::forms::control::invoke method.

Windows
form_and_thread_w.png

form_and_thread_wd.png
macOS
form_and_thread_m.png

form_and_thread_md.png
Gnome
form_and_thread_g.png

form_and_thread_gd.png
#include <xtd/forms/application>
#include <xtd/forms/form>
#include <xtd/forms/list_box>
#include <xtd/threading/thread>
using namespace xtd;
using namespace xtd::forms;
using namespace xtd::threading;
class form_thread : public form {
public:
form_thread() {
text("Form and thread example");
form_closed += [&] {
closed = true;
thread::join_all();
};
messages.parent(*this);
messages.dock(dock_style::fill);
for (auto index = 0_sz; index < environment::processor_count() - 1; ++index) {
thread::start_new([&] {
auto counter = 0u;
auto thread_name = ustring::format("thread {}", thread::current_thread().managed_thread_id());
thread::current_thread().name(thread_name);
while (!closed) {
thread::sleep(50_ms);
++counter;
messages.begin_invoke([&, counter, thread_name] {
messages.items().push_back(ustring::format("{}: counter: {}", thread_name, counter));
messages.selected_index(messages.items().size() - 1);
});
}
});
}
}
private:
list_box messages;
bool closed = false;
};
auto main()->int {
application::run(form_thread());
}