xtd - Reference Guide  0.2.0
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
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1 #pragma once
5 #include <xtd/ustring.h>
8 namespace xtd {
10  namespace forms {
20  dots = 0,
22  standard,
24  system,
25  };
28  inline std::ostream& operator<<(std::ostream& os, loading_indicator_style value) {return os << to_string(value, {{loading_indicator_style::dots, "dots"}, {loading_indicator_style::standard, "standard"}, {loading_indicator_style::system, "system"}});}
29  inline std::wostream& operator<<(std::wostream& os, loading_indicator_style value) {return os << to_string(value, {{loading_indicator_style::dots, L"dots"}, {loading_indicator_style::standard, L"standard"}, {loading_indicator_style::system, L"system"}});}
31  }
32 }
The appearance of the control is determined by the user&#39;s operating system.
The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more.
Definition: system_report.h:17
Specifies the appearance of a loading indicator control.
Definition: loading_indicator_style.h:18
Standard style dialog.
Contains xtd::ustring class.
The control appears with dots style.
The xtd::forms namespace contains classes for creating Windows-based applications that take full adva...
Definition: about_box.h:13
std::string to_string(const value_t &value, const std::string &fmt, const std::locale &loc)
Convert a specified value into a string with specified format and locale.
Definition: to_string.h:37