xtd - Reference Guide  0.2.0
Modern c++17/20 framework to create console, GUI and unit test applications on Windows, macOS, Linux, iOS and android.
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1 #pragma once
5 #include <xtd/ustring.h>
8 namespace xtd {
10  namespace forms {
18  enum class orientation {
20  horizontal = 0,
22  vertical = 1,
23  };
26  inline std::ostream& operator<<(std::ostream& os, orientation value) {return os << to_string(value, {{orientation::horizontal, "horizontal"}, {orientation::vertical, "vertical"}});}
27  inline std::wostream& operator<<(std::wostream& os, orientation value) {return os << to_string(value, {{orientation::horizontal, L"horizontal"}, {orientation::vertical, L"vertical"}});}
29  }
30 }
The control or element is oriented horizontally.
The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more.
Definition: system_report.h:17
Specifies the orientation of controls or elements of controls.
Definition: orientation.h:18
Contains xtd::ustring class.
The xtd::forms namespace contains classes for creating Windows-based applications that take full adva...
Definition: about_box.h:13
The control or element is oriented vertically.
std::string to_string(const value_t &value, const std::string &fmt, const std::locale &loc)
Convert a specified value into a string with specified format and locale.
Definition: to_string.h:37