xtd
0.2.0
system_fonts.cpp
Shows how to use
xtd::drawing::system_fonts
class.
#include <xtd/drawing/system_fonts>
#include <xtd/console>
using namespace
xtd
;
using namespace
xtd::drawing
;
auto
main()->int {
console::write_line
(
"caption_font : {}"
,
system_fonts::caption_font
());
console::write_line
(
"default_font : {}"
,
system_fonts::default_font
());
console::write_line
(
"dialog_font : {}"
,
system_fonts::dialog_font
());
console::write_line
(
"icon_title_font : {}"
,
system_fonts::icon_title_font
());
console::write_line
(
"menu_font : {}"
,
system_fonts::menu_font
());
console::write_line
(
"message_box_font : {}"
,
system_fonts::message_box_font
());
console::write_line
(
"small_caption_font : {}"
,
system_fonts::small_caption_font
());
console::write_line
(
"status_font : {}"
,
system_fonts::status_font
());
}
// This code can produce the following output:
//
// caption_font : [font: name=.AppleSystemUIFont, size=9, units=3, gdi_char_set=0, gdi_vertical_font=false]
// default_font : [font: name=.AppleSystemUIFont, size=9, units=3, gdi_char_set=0, gdi_vertical_font=false]
// dialog_font : [font: name=.AppleSystemUIFont, size=9, units=3, gdi_char_set=0, gdi_vertical_font=false]
// icon_title_font : [font: name=.AppleSystemUIFont, size=9, units=3, gdi_char_set=0, gdi_vertical_font=false]
// menu_font : [font: name=.AppleSystemUIFont, size=9, units=3, gdi_char_set=0, gdi_vertical_font=false]
// message_box_font : [font: name=.AppleSystemUIFont, size=9, units=3, gdi_char_set=0, gdi_vertical_font=false]
// small_caption_font : [font: name=.AppleSystemUIFont, size=9, units=3, gdi_char_set=0, gdi_vertical_font=false]
// status_font : [font: name=.AppleSystemUIFont, size=9, units=3, gdi_char_set=0, gdi_vertical_font=false]
Generated on Mon Oct 9 2023 14:41:56 for xtd by
Gammasoft
. All rights reserved.