11 #include "ControllerTypes.h" 12 #include "addons/IAddon.h" 13 #include "threads/CriticalSection.h" 87 std::string TranslateFeature(
const std::string& controllerId,
const std::string& featureName);
100 std::map<std::string, ControllerPtr> m_cache;
101 std::set<std::string> m_failedControllers;
104 CCriticalSection m_mutex;
Class - CAddonMgr Holds references to all addons, enabled or otherwise.
Definition: AddonManager.h:79
Definition: ControllerManager.h:31
Definition: AudioDecoder.h:18
std::shared_ptr< CController > ControllerPtr
Smart pointer to a game controller (CController)
Definition: ControllerTypes.h:25
Definition: AddonEvents.h:18
std::vector< ControllerPtr > ControllerVector
Vector of smart pointers to a game controller (CController)
Definition: ControllerTypes.h:32