19 class CDialogGameOSDHelp;
32 bool OnAction(
const CAction& action)
override;
35 void OnDeinitWindow(
int nextWindowID)
override;
54 std::unique_ptr<CDialogGameOSDHelp> m_helpDialog;
void OnInitWindow() override
Called on window open.
Definition: DialogGameOSD.cpp:58
Definition: DialogGameOSD.h:24
static bool PlayInBackground(int dialogId)
Decide if the game should play behind the given dialog.
Definition: DialogGameOSD.cpp:78
class encapsulating information regarding a particular user action to be sent to windows and controls...
Definition: Action.h:22
Definition: GUIDialog.h:35
Definition: AudioDecoder.h:18