22 const std::string &Title(
void) {
return m_strTitle; }
23 void SetTitle(
const std::string &strTitle);
25 std::string Text(
void)
const;
26 void SetText(
const std::string &strText);
28 bool IsFinished(
void)
const {
return m_bFinished; }
29 void MarkFinished(
void) { m_bFinished =
true; }
31 float Percentage(
void)
const {
return m_fPercentage;}
32 void SetPercentage(
float fPercentage) { m_fPercentage = fPercentage; }
33 void SetProgress(
int currentItem,
int itemCount);
36 mutable CCriticalSection m_critSection;
37 float m_fPercentage = 0;
38 std::string m_strTitle;
39 std::string m_strText;
40 bool m_bFinished =
false;
49 void Process(
unsigned int currentTime, CDirtyRegionList &dirtyregions)
override;
54 void UpdateState(
unsigned int currentTime);
56 CCriticalSection m_critSection;
57 unsigned int m_iCurrentItem;
58 unsigned int m_iLastSwitchTime;
59 std::vector<CGUIDialogProgressBarHandle *> m_handles;
Definition: GUIDialogExtendedProgressBar.h:43
Definition: GUIDialog.h:35
Definition: GUIMessage.h:365
Definition: GUIDialogExtendedProgressBar.h:16