11 #include "GUIDialogButtonCapture.h" 12 #include "input/joysticks/DriverPrimitive.h" 36 std::string GetDialogText()
override;
37 std::string GetDialogHeader()
override;
41 void OnClose(
bool bAccepted)
override;
46 std::string m_location;
47 std::vector<JOYSTICK::CDriverPrimitive> m_capturedPrimitives;
Interface for mapping buttons to Kodi actions.
Definition: IKeymap.h:22
PRIMITIVE_TYPE
Type of driver primitive.
Definition: JoystickTypes.h:150
Definition: AudioDecoder.h:18
Basic driver element associated with input events.
Definition: DriverPrimitive.h:69