xbmc
xbmc
guilib
GUIRadioButtonControl.h
Go to the documentation of this file.
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/*
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* Copyright (C) 2005-2018 Team Kodi
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* This file is part of Kodi - https://kodi.tv
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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* See LICENSES/README.md for more information.
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*/
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#pragma once
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#include "
GUIButtonControl.h
"
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class
CGUIRadioButtonControl
:
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public
CGUIButtonControl
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{
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public
:
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CGUIRadioButtonControl
(
int
parentID,
int
controlID,
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float
posX,
float
posY,
float
width,
float
height,
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const
CTextureInfo
& textureFocus,
const
CTextureInfo
& textureNoFocus,
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const
CLabelInfo
& labelInfo,
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const
CTextureInfo
& radioOnFocus,
const
CTextureInfo
& radioOnNoFocus,
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const
CTextureInfo
& radioOffFocus,
const
CTextureInfo
& radioOffNoFocus,
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const
CTextureInfo
& radioOnDisabled,
const
CTextureInfo
& radioOffDisabled);
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~
CGUIRadioButtonControl
()
override
=
default
;
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CGUIRadioButtonControl
* Clone()
const override
{
return
new
CGUIRadioButtonControl
(*
this
); }
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void
Process(
unsigned
int
currentTime, CDirtyRegionList &dirtyregions)
override
;
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void
Render()
override
;
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bool
OnAction(
const
CAction
&action)
override
;
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bool
OnMessage(
CGUIMessage
& message)
override
;
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void
AllocResources()
override
;
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void
FreeResources(
bool
immediately =
false
)
override
;
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void
DynamicResourceAlloc(
bool
bOnOff)
override
;
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void
SetInvalid()
override
;
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void
SetPosition(
float
posX,
float
posY)
override
;
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void
SetWidth(
float
width)
override
;
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void
SetHeight(
float
height)
override
;
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std::string GetDescription()
const override
;
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void
SetRadioDimensions(
float
posX,
float
posY,
float
width,
float
height);
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void
SetToggleSelect(
const
std::string &toggleSelect);
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bool
IsSelected()
const
{
return
m_bSelected; }
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protected
:
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bool
UpdateColors(
const
CGUIListItem
* item)
override
;
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std::unique_ptr<CGUITexture> m_imgRadioOnFocus;
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std::unique_ptr<CGUITexture> m_imgRadioOnNoFocus;
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std::unique_ptr<CGUITexture> m_imgRadioOffFocus;
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std::unique_ptr<CGUITexture> m_imgRadioOffNoFocus;
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std::unique_ptr<CGUITexture> m_imgRadioOnDisabled;
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std::unique_ptr<CGUITexture> m_imgRadioOffDisabled;
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float
m_radioPosX;
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float
m_radioPosY;
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INFO::InfoPtr m_toggleSelect;
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bool
m_useLabel2;
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private
:
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CGUIRadioButtonControl
(
const
CGUIRadioButtonControl
& control);
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};
CGUIListItem
Definition:
GUIListItem.h:30
CGUIButtonControl
Definition:
GUIButtonControl.h:27
GUIButtonControl.h
CAction
class encapsulating information regarding a particular user action to be sent to windows and controls...
Definition:
Action.h:22
CTextureInfo
Definition:
GUITexture.h:51
CGUIMessage
Definition:
GUIMessage.h:365
CLabelInfo
Definition:
GUILabel.h:22
CGUIRadioButtonControl
Definition:
GUIRadioButtonControl.h:22
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