11 #include "input/joysticks/DriverPrimitive.h" 48 virtual std::string
Location(
void)
const = 0;
55 virtual bool Load(
void) = 0;
60 virtual void Reset(
void) = 0;
67 virtual bool IsEmpty(
void)
const = 0;
85 virtual bool SetAppearance(
const std::string& controllerId)
const = 0;
152 ANALOG_STICK_DIRECTION direction,
165 ANALOG_STICK_DIRECTION direction,
178 RELATIVE_POINTER_DIRECTION direction,
191 RELATIVE_POINTER_DIRECTION direction,
329 virtual bool GetAxisProperties(
unsigned int axisIndex,
int& center,
unsigned int& range) = 0;
THROTTLE_DIRECTION
Directions on a throttle.
Definition: JoystickTypes.h:130
FEATURE_TYPE
Types of features used in the joystick library.
Definition: JoystickTypes.h:49
WHEEL_DIRECTION
Directions on a wheel.
Definition: JoystickTypes.h:120
Definition: AudioDecoder.h:18
Basic driver element associated with input events.
Definition: DriverPrimitive.h:69
std::string FeatureName
Name of a physical feature belonging to the joystick.
Definition: JoystickTypes.h:28