11 #include "games/ports/input/PhysicalPort.h" 56 const std::vector<CPhysicalPort>&
Ports()
const {
return m_ports; }
58 bool Deserialize(
const tinyxml2::XMLElement* pElement);
61 bool m_bProvidesInput =
true;
62 std::vector<CPhysicalPort> m_ports;
Represents the physical topology of controller add-ons.
Definition: PhysicalTopology.h:34
Definition: SkinTimerManager.h:18
const std::vector< CPhysicalPort > & Ports() const
Get a list of ports provided by this controller.
Definition: PhysicalTopology.h:56
Definition: AudioDecoder.h:18
bool ProvidesInput() const
Check if the controller can provide player input.
Definition: PhysicalTopology.h:49