11 #include "threads/Thread.h" 29 std::string ControllerID()
const;
34 void AbortRumble(
void) { StopThread(); }
38 void Process()
override;
48 static std::vector<std::string> GetMotors(
const std::string& controllerId);
51 const std::vector<std::string> m_motors;
55 RUMBLE_TYPE m_type = RUMBLE_UNKNOWN;
Definition: RumbleGenerator.h:22
Definition: AudioDecoder.h:18