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static std::vector< RendererDetail > | GetRendererDetails () |
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static std::string | GetDefaultDeviceId () |
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static HRESULT | ActivateWASAPIDevice (std::string &device, IAEWASAPIDevice **ppDevice) |
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static void | AEChannelsFromSpeakerMask (CAEChannelInfo &channelLayout, DWORD speakers) |
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static DWORD | SpeakerMaskFromAEChannels (const CAEChannelInfo &channels) |
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static DWORD | ChLayoutToChMask (const enum AEChannel *layout, unsigned int *numberOfChannels=NULL) |
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static void | BuildWaveFormatExtensible (AEAudioFormat &format, WAVEFORMATEXTENSIBLE &wfxex) |
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The documentation for this class was generated from the following files:
- xbmc/cores/AudioEngine/Sinks/windows/AESinkFactoryWin.h
- xbmc/cores/AudioEngine/Sinks/windows/AESinkFactoryWin.cpp
- xbmc/cores/AudioEngine/Sinks/windows/AESinkFactoryWin10.cpp
- xbmc/cores/AudioEngine/Sinks/windows/AESinkFactoryWin32.cpp