xbmc
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This is the complete list of members for CGUITextureManager, including all inherited members.
AddTexturePath(const std::string &texturePath) | CGUITextureManager | |
CanLoad(const std::string &texturePath) | CGUITextureManager | static |
CGUITextureManager(void) (defined in CGUITextureManager) | CGUITextureManager | |
Cleanup() (defined in CGUITextureManager) | CGUITextureManager | |
Dump() const (defined in CGUITextureManager) | CGUITextureManager | |
Flush() (defined in CGUITextureManager) | CGUITextureManager | |
FreeUnusedTextures(unsigned int timeDelay=0) | CGUITextureManager | |
GetBundledTexturesFromPath(const std::string &texturePath) (defined in CGUITextureManager) | CGUITextureManager | |
GetMemoryUsage() const (defined in CGUITextureManager) | CGUITextureManager | |
GetTexturePath(const std::string &textureName, bool directory=false) (defined in CGUITextureManager) | CGUITextureManager | |
HasTexture(const std::string &textureName, std::string *path=NULL, int *bundle=NULL, int *size=NULL) (defined in CGUITextureManager) | CGUITextureManager | |
ivecTextures typedef (defined in CGUITextureManager) | CGUITextureManager | protected |
Load(const std::string &strTextureName, bool checkBundleOnly=false) (defined in CGUITextureManager) | CGUITextureManager | |
m_section (defined in CGUITextureManager) | CGUITextureManager | protected |
m_TexBundle (defined in CGUITextureManager) | CGUITextureManager | protected |
m_texturePaths (defined in CGUITextureManager) | CGUITextureManager | protected |
m_unusedHwTextures (defined in CGUITextureManager) | CGUITextureManager | protected |
m_unusedTextures (defined in CGUITextureManager) | CGUITextureManager | protected |
m_vecTextures (defined in CGUITextureManager) | CGUITextureManager | protected |
ReleaseHwTexture(unsigned int texture) (defined in CGUITextureManager) | CGUITextureManager | |
ReleaseTexture(const std::string &strTextureName, bool immediately=false) (defined in CGUITextureManager) | CGUITextureManager | |
RemoveTexturePath(const std::string &texturePath) | CGUITextureManager | |
SetTexturePath(const std::string &texturePath) | CGUITextureManager | |
~CGUITextureManager(void) (defined in CGUITextureManager) | CGUITextureManager | virtual |