|
bool | Configure (const VideoPicture &picture, float fps, unsigned int orientation) override |
|
bool | IsConfigured () override |
|
void | AddVideoPicture (const VideoPicture &picture, int index) override |
|
void | UnInit () override |
|
bool | Flush (bool saveBuffers) override |
|
void | SetBufferSize (int numBuffers) override |
|
bool | IsGuiLayer () override |
|
void | ReleaseBuffer (int idx) override |
|
void | RenderUpdate (int index, int index2, bool clear, unsigned int flags, unsigned int alpha) override |
|
void | Update () override |
|
bool | RenderCapture (CRenderCapture *capture) override |
|
CRenderInfo | GetRenderInfo () override |
|
bool | ConfigChanged (const VideoPicture &picture) override |
|
bool | SupportsMultiPassRendering () override |
|
bool | Supports (ERENDERFEATURE feature) const override |
|
bool | Supports (ESCALINGMETHOD method) const override |
|
CRenderCapture * | GetRenderCapture () override |
|
virtual bool | IsPictureHW (const VideoPicture &picture) |
|
virtual bool | NeedBuffer (int idx) |
|
virtual bool | WantsDoublePass () |
|
void | SetViewMode (int viewMode) |
|
void | GetVideoRect (CRect &source, CRect &dest, CRect &view) const |
| Get video rectangle and view window. More...
|
|
float | GetAspectRatio () const |
|
void | SetVideoSettings (const CVideoSettings &settings) |
|
virtual DEBUG_INFO_VIDEO | GetDebugInfo (int idx) |
|
|
virtual void | Render (unsigned int flags, int index) |
|
virtual void | RenderUpdateVideo (bool clear, unsigned int flags=0, unsigned int alpha=255) |
|
int | NextYV12Texture () |
|
virtual bool | ValidateRenderTarget () |
|
virtual void | LoadShaders (int field=FIELD_FULL) |
|
virtual void | ReleaseShaders () |
|
void | SetTextureFilter (GLenum method) |
|
void | UpdateVideoFilter () |
|
AVColorPrimaries | GetSrcPrimaries (AVColorPrimaries srcPrimaries, unsigned int width, unsigned int height) |
|
virtual bool | UploadTexture (int index) |
|
virtual void | DeleteTexture (int index) |
|
virtual bool | CreateTexture (int index) |
|
bool | UploadYV12Texture (int index) |
|
void | DeleteYV12Texture (int index) |
|
bool | CreateYV12Texture (int index) |
|
virtual bool | SkipUploadYV12 (int index) |
|
bool | UploadNV12Texture (int index) |
|
void | DeleteNV12Texture (int index) |
|
bool | CreateNV12Texture (int index) |
|
void | CalculateTextureSourceRects (int source, int num_planes) |
|
void | RenderToFBO (int index, int field) |
|
void | RenderFromFBO () |
|
void | RenderSinglePass (int index, int field) |
|
virtual bool | LoadShadersHook () |
|
virtual bool | RenderHook (int idx) |
|
virtual void | AfterRenderHook (int idx) |
|
void | LoadPlane (CYuvPlane &plane, int type, unsigned width, unsigned height, int stride, int bpp, void *data) |
|
void | CalcDestRect (float offsetX, float offsetY, float width, float height, float inputFrameRatio, float zoomAmount, float verticalShift, CRect &destRect) |
|
void | CalcNormalRenderRect (float offsetX, float offsetY, float width, float height, float inputFrameRatio, float zoomAmount, float verticalShift) |
|
void | CalculateFrameAspectRatio (unsigned int desired_width, unsigned int desired_height) |
|
virtual void | ManageRenderArea () |
|
virtual void | ReorderDrawPoints () |
|
virtual EShaderFormat | GetShaderFormat () |
|
void | MarkDirty () |
|
void | EnableAlwaysClip () |
|
void | saveRotatedCoords () |
|
void | syncDestRectToRotatedPoints () |
|
void | restoreRotatedCoords () |
|
|
struct { |
CFrameBufferObject fbo |
|
float width {0.0} |
|
float height {0.0} |
|
} | m_fbo |
|
int | m_iYV12RenderBuffer {0} |
|
int | m_NumYV12Buffers {0} |
|
bool | m_bConfigured {false} |
|
bool | m_bValidated {false} |
|
GLenum | m_textureTarget = GL_TEXTURE_2D |
|
int | m_renderMethod {RENDER_GLSL} |
|
RenderQuality | m_renderQuality {RQ_SINGLEPASS} |
|
int | m_currentField {FIELD_FULL} |
|
int | m_reloadShaders {0} |
|
CRenderSystemGLES * | m_renderSystem {nullptr} |
|
GLenum | m_pixelStoreKey {0} |
|
CPictureBuffer | m_buffers [NUM_BUFFERS] |
|
Shaders::GLES::BaseYUV2RGBGLSLShader * | m_pYUVProgShader {nullptr} |
|
Shaders::GLES::BaseYUV2RGBGLSLShader * | m_pYUVBobShader {nullptr} |
|
Shaders::GLES::BaseVideoFilterShader * | m_pVideoFilterShader {nullptr} |
|
ESCALINGMETHOD | m_scalingMethod {VS_SCALINGMETHOD_LINEAR} |
|
ESCALINGMETHOD | m_scalingMethodGui {VS_SCALINGMETHOD_MAX} |
|
bool | m_fullRange |
|
AVColorPrimaries | m_srcPrimaries |
|
bool | m_toneMap = false |
|
ETONEMAPMETHOD | m_toneMapMethod = VS_TONEMAPMETHOD_OFF |
|
bool | m_passthroughHDR = false |
|
unsigned char * | m_planeBuffer = nullptr |
|
size_t | m_planeBufferSize = 0 |
|
float | m_clearColour {0.0f} |
|
CRect | m_viewRect |
|
unsigned int | m_sourceWidth = 720 |
|
unsigned int | m_sourceHeight = 480 |
|
float | m_sourceFrameRatio = 1.0f |
|
float | m_fps = 0.0f |
|
unsigned int | m_renderOrientation = 0 |
|
CPoint | m_rotatedDestCoords [4] |
|
CPoint | m_savedRotatedDestCoords [4] |
|
CRect | m_destRect |
|
CRect | m_sourceRect |
|
CRect | m_viewRect |
|
unsigned | m_iFlags = 0 |
|
AVPixelFormat | m_format = AV_PIX_FMT_NONE |
|
CVideoSettings | m_videoSettings |
|