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xbmc
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This is the complete list of members for KODI::SHADER::CShaderDX, including all inherited members.
| Create(const std::string &shaderSource, const std::string &shaderPath, ShaderParameterMap shaderParameters, IShaderSampler *sampler, ShaderLutVec luts, float2 viewPortSize, unsigned frameCountMod=0) override | KODI::SHADER::CShaderDX | virtual |
| CreateInputBuffer() override | KODI::SHADER::CShaderDX | virtual |
| CreateInputLayout(D3D11_INPUT_ELEMENT_DESC *layout, unsigned numElements) | KODI::SHADER::CShaderDX | virtual |
| CreateVertexBuffer(unsigned vertCount, unsigned vertSize) override | KODI::SHADER::CShaderDX | virtual |
| CreateVertexBuffer(unsigned int vertCount, unsigned int vertSize) (defined in CWinShader) | CWinShader | protectedvirtual |
| CShaderDX(RETRO::CRenderContext &context) (defined in KODI::SHADER::CShaderDX) | KODI::SHADER::CShaderDX | |
| CWinShader()=default (defined in CWinShader) | CWinShader | protected |
| Execute(const std::vector< CD3DTexture *> &targets, unsigned int vertexIndexStep) (defined in CWinShader) | CWinShader | protectedvirtual |
| GetEffect() (defined in KODI::SHADER::CShaderDX) | KODI::SHADER::CShaderDX | |
| LoadEffect(const std::string &filename, DefinesMap *defines) (defined in CWinShader) | CWinShader | protectedvirtual |
| LockVertexBuffer(void **data) (defined in CWinShader) | CWinShader | protectedvirtual |
| m_effect (defined in CWinShader) | CWinShader | protected |
| m_target (defined in CWinShader) | CWinShader | protected |
| PrepareParameters(CPoint dest[4], bool isLastPass, uint64_t frameCount) override | KODI::SHADER::CShaderDX | virtual |
| Render(IShaderTexture *source, IShaderTexture *target) override | KODI::SHADER::CShaderDX | virtual |
| SetShaderParameters(CD3DTexture &sourceTexture) (defined in KODI::SHADER::CShaderDX) | KODI::SHADER::CShaderDX | protected |
| SetSizes(const float2 &prevSize, const float2 &nextSize) override | KODI::SHADER::CShaderDX | virtual |
| SetStepParams(unsigned stepIndex) (defined in CWinShader) | CWinShader | inlineprotectedvirtual |
| UnlockVertexBuffer() (defined in CWinShader) | CWinShader | protectedvirtual |
| UpdateInputBuffer(uint64_t frameCount) (defined in KODI::SHADER::CShaderDX) | KODI::SHADER::CShaderDX | |
| UpdateMVP() override | KODI::SHADER::CShaderDX | virtual |
| ~CShaderDX() override (defined in KODI::SHADER::CShaderDX) | KODI::SHADER::CShaderDX | |
| ~CWinShader()=default (defined in CWinShader) | CWinShader | protectedvirtual |
| ~IShader()=default (defined in KODI::SHADER::IShader) | KODI::SHADER::IShader | virtual |
1.8.13