OSVR-Core
ViewerEyeSurface.h
Go to the documentation of this file.
1 
11 // Copyright 2015 Sensics, Inc.
12 //
13 // Licensed under the Apache License, Version 2.0 (the "License");
14 // you may not use this file except in compliance with the License.
15 // You may obtain a copy of the License at
16 //
17 // http://www.apache.org/licenses/LICENSE-2.0
18 //
19 // Unless required by applicable law or agreed to in writing, software
20 // distributed under the License is distributed on an "AS IS" BASIS,
21 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
22 // See the License for the specific language governing permissions and
23 // limitations under the License.
24 
25 #ifndef INCLUDED_ViewerEyeSurface_h_GUID_9255AE63_FF1B_4BAE_A569_9C2B207A30A5
26 #define INCLUDED_ViewerEyeSurface_h_GUID_9255AE63_FF1B_4BAE_A569_9C2B207A30A5
27 
28 // Internal Includes
29 // - none
30 
31 // Library/third-party includes
32 // - none
33 
34 // Standard includes
35 // - none
36 
37 namespace osvr {
38 namespace client {
39  class DisplayConfigFactory;
41  public:
42  private:
43  friend class DisplayConfigFactory;
44  };
45 
46 } // namespace client
47 } // namespace osvr
48 
49 #endif // INCLUDED_ViewerEyeSurface_h_GUID_9255AE63_FF1B_4BAE_A569_9C2B207A30A5
The main namespace for all C++ elements of the framework, internal and external.
Definition: namespace_osvr.dox:3
Definition: ViewerEyeSurface.h:40
Definition: DisplayConfig.h:50