1 #ifndef CPPAD_CG_SCOPE_PATH_INCLUDED 2 #define CPPAD_CG_SCOPE_PATH_INCLUDED 22 class ScopePathElement {
24 using ScopeIDType =
typename CodeHandler<Base>::ScopeIDType;
29 OperationNode<Base>* beginning;
31 OperationNode<Base>* end;
34 inline ScopePathElement(ScopeIDType color = 0,
35 OperationNode<Base>* nEnd =
nullptr,
36 OperationNode<Base>* nBegin =
nullptr) :