17 #include "../gtc/quaternion.hpp" 19 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) 20 # ifndef GLM_ENABLE_EXPERIMENTAL 21 # pragma message("GLM: GLM_GTX_compatibility is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.") 23 # pragma message("GLM: GLM_GTX_compatibility extension included") 27 #if GLM_COMPILER & GLM_COMPILER_VC 29 #elif GLM_COMPILER & GLM_COMPILER_GCC 31 # if(GLM_PLATFORM & GLM_PLATFORM_ANDROID) 41 template<
typename T> GLM_FUNC_QUALIFIER T
lerp(T x, T y, T a){
return mix(x, y, a);}
42 template<
typename T, qualifier Q> GLM_FUNC_QUALIFIER
vec<2, T, Q> lerp(
const vec<2, T, Q>& x,
const vec<2, T, Q>& y, T a){
return mix(x, y, a);}
44 template<
typename T, qualifier Q> GLM_FUNC_QUALIFIER
vec<3, T, Q> lerp(
const vec<3, T, Q>& x,
const vec<3, T, Q>& y, T a){
return mix(x, y, a);}
45 template<
typename T, qualifier Q> GLM_FUNC_QUALIFIER
vec<4, T, Q> lerp(
const vec<4, T, Q>& x,
const vec<4, T, Q>& y, T a){
return mix(x, y, a);}
46 template<
typename T, qualifier Q> GLM_FUNC_QUALIFIER
vec<2, T, Q> lerp(
const vec<2, T, Q>& x,
const vec<2, T, Q>& y,
const vec<2, T, Q>& a){
return mix(x, y, a);}
47 template<
typename T, qualifier Q> GLM_FUNC_QUALIFIER
vec<3, T, Q> lerp(
const vec<3, T, Q>& x,
const vec<3, T, Q>& y,
const vec<3, T, Q>& a){
return mix(x, y, a);}
48 template<
typename T, qualifier Q> GLM_FUNC_QUALIFIER
vec<4, T, Q> lerp(
const vec<4, T, Q>& x,
const vec<4, T, Q>& y,
const vec<4, T, Q>& a){
return mix(x, y, a);}
50 template<
typename T, qualifier Q> GLM_FUNC_QUALIFIER T
saturate(T x){
return clamp(x, T(0), T(1));}
55 template<
typename T, qualifier Q> GLM_FUNC_QUALIFIER T
atan2(T x, T y){
return atan(x, y);}
60 template<
typename genType> GLM_FUNC_DECL
bool isfinite(genType
const& x);
133 #include "compatibility.inl" vec< 3, double, highp > double3
double-qualifier floating-point vector with 3 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:116
mat< 3, 3, double, highp > double3x3
double-qualifier floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:124
mat< 3, 2, bool, highp > bool3x2
boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:75
vec< 4, float, highp > float4
single-qualifier floating-point vector with 4 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:101
mat< 2, 2, double, highp > double2x2
double-qualifier floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:120
vec< 4, double, highp > double4
double-qualifier floating-point vector with 4 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:117
Definition: type_vec2.hpp:17
vec< 2, float, highp > float2
single-qualifier floating-point vector with 2 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:99
mat< 4, 2, bool, highp > bool4x2
boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:78
Definition: type_vec3.hpp:17
int int1
integer vector with 1 component. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:82
mat< 2, 4, bool, highp > bool2x4
boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:74
mat< 4, 4, int, highp > int4x4
integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:96
mat< 4, 4, bool, highp > bool4x4
boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:80
Definition: qualifier.hpp:35
GLM_FUNC_DECL bool isfinite(genType const &x)
Test whether or not a scalar or each vector component is a finite value. (From GLM_GTX_compatibility)...
Definition: compatibility.inl:7
double double1
double-qualifier floating-point vector with 1 component. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:114
vec< 2, double, highp > double2
double-qualifier floating-point vector with 2 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:115
mat< 2, 3, float, highp > float2x3
single-qualifier floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:105
mat< 4, 2, int, highp > int4x2
integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:94
Core features
Definition: common.hpp:20
mat< 3, 4, bool, highp > bool3x4
boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:77
GLM_FUNC_DECL GLM_CONSTEXPR genType clamp(genType x, genType minVal, genType maxVal)
Returns min(max(x, minVal), maxVal) for each component in x using the floating-point values minVal an...
Definition: func_common.inl:505
mat< 4, 2, float, highp > float4x2
single-qualifier floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:110
bool bool1
boolean type with 1 component. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:66
mat< 2, 3, bool, highp > bool2x3
boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:73
vec< 3, bool, highp > bool3
boolean type with 3 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:68
vec< 2, bool, highp > bool2
boolean type with 2 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:67
mat< 4, 3, bool, highp > bool4x3
boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:79
GLM_FUNC_QUALIFIER T saturate(T x)
Returns clamp(x, 0, 1) for each component in x. (From GLM_GTX_compatibility)
Definition: compatibility.hpp:50
vec< 4, bool, highp > bool4
boolean type with 4 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:69
vec< 4, int, highp > int4
integer vector with 4 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:85
double double1x1
double-qualifier floating-point matrix with 1 component. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:119
mat< 2, 3, double, highp > double2x3
double-qualifier floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:121
vec< 3, float, highp > float3
single-qualifier floating-point vector with 3 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:100
mat< 3, 3, float, highp > float3x3
single-qualifier floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:108
Definition: qualifier.hpp:36
mat< 3, 4, float, highp > float3x4
single-qualifier floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:109
Definition: type_vec4.hpp:17
float float1x1
single-qualifier floating-point matrix with 1 component. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:103
mat< 4, 4, float, highp > float4x4
single-qualifier floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:112
int int1x1
integer matrix with 1 component. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:87
mat< 2, 4, float, highp > float2x4
single-qualifier floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:106
mat< 3, 4, int, highp > int3x4
integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:93
Definition: type_vec1.hpp:17
mat< 3, 3, int, highp > int3x3
integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:92
mat< 3, 4, double, highp > double3x4
double-qualifier floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:125
mat< 3, 3, bool, highp > bool3x3
boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:76
GLM_FUNC_DECL qua< T, Q > lerp(qua< T, Q > const &x, qua< T, Q > const &y, T a)
Linear interpolation of two quaternions.
Definition: quaternion_common.inl:29
GLM_FUNC_QUALIFIER T atan2(T x, T y)
Arc tangent. Returns an angle whose tangent is y/x. The signs of x and y are used to determine what q...
Definition: compatibility.hpp:55
mat< 2, 2, int, highp > int2x2
integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:88
vec< 3, int, highp > int3
integer vector with 3 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:84
mat< 3, 2, double, highp > double3x2
double-qualifier floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:123
mat< 3, 2, int, highp > int3x2
integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:91
GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
If genTypeU is a floating scalar or vector: Returns x * (1.0 - a) + y * a, i.e., the linear blend of ...
Definition: func_common.inl:526
mat< 2, 2, float, highp > float2x2
single-qualifier floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:104
mat< 2, 3, int, highp > int2x3
integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:89
mat< 4, 4, double, highp > double4x4
double-qualifier floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:128
mat< 4, 3, int, highp > int4x3
integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:95
vec< 2, int, highp > int2
integer vector with 2 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:83
float float1
single-qualifier floating-point vector with 1 component. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:98
mat< 2, 4, int, highp > int2x4
integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:90
mat< 4, 3, float, highp > float4x3
single-qualifier floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:111
mat< 4, 2, double, highp > double4x2
double-qualifier floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:126
bool bool1x1
boolean matrix with 1 x 1 component. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:71
mat< 2, 2, bool, highp > bool2x2
boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
Definition: compatibility.hpp:72
mat< 4, 3, double, highp > double4x3
double-qualifier floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:127
mat< 2, 4, double, highp > double2x4
double-qualifier floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:122
mat< 3, 2, float, highp > float3x2
single-qualifier floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension) ...
Definition: compatibility.hpp:107