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GraphicsAPI_2020C
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GLM_GTX_handed_coordinate_space More...

Go to the source code of this file.
Namespaces | |
| glm | |
| Core features | |
Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL bool | glm::rightHanded (vec< 3, T, Q > const &tangent, vec< 3, T, Q > const &binormal, vec< 3, T, Q > const &normal) |
| Return if a trihedron right handed or not. More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL bool | glm::leftHanded (vec< 3, T, Q > const &tangent, vec< 3, T, Q > const &binormal, vec< 3, T, Q > const &normal) |
| Return if a trihedron left handed or not. More... | |
GLM_GTX_handed_coordinate_space
1.8.13