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template<typename genType > |
GLM_FUNC_DECL bool | glm::intersectRayPlane (genType const &orig, genType const &dir, genType const &planeOrig, genType const &planeNormal, typename genType::value_type &intersectionDistance) |
| Compute the intersection of a ray and a plane. More...
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template<typename T , qualifier Q> |
GLM_FUNC_DECL bool | glm::intersectRayTriangle (vec< 3, T, Q > const &orig, vec< 3, T, Q > const &dir, vec< 3, T, Q > const &v0, vec< 3, T, Q > const &v1, vec< 3, T, Q > const &v2, vec< 2, T, Q > &baryPosition, T &distance) |
| Compute the intersection of a ray and a triangle. More...
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template<typename genType > |
GLM_FUNC_DECL bool | glm::intersectLineTriangle (genType const &orig, genType const &dir, genType const &vert0, genType const &vert1, genType const &vert2, genType &position) |
| Compute the intersection of a line and a triangle. More...
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template<typename genType > |
GLM_FUNC_DECL bool | glm::intersectRaySphere (genType const &rayStarting, genType const &rayNormalizedDirection, genType const &sphereCenter, typename genType::value_type const sphereRadiusSquered, typename genType::value_type &intersectionDistance) |
| Compute the intersection distance of a ray and a sphere. More...
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template<typename genType > |
GLM_FUNC_DECL bool | glm::intersectRaySphere (genType const &rayStarting, genType const &rayNormalizedDirection, genType const &sphereCenter, const typename genType::value_type sphereRadius, genType &intersectionPosition, genType &intersectionNormal) |
| Compute the intersection of a ray and a sphere. More...
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template<typename genType > |
GLM_FUNC_DECL bool | glm::intersectLineSphere (genType const &point0, genType const &point1, genType const &sphereCenter, typename genType::value_type sphereRadius, genType &intersectionPosition1, genType &intersectionNormal1, genType &intersectionPosition2=genType(), genType &intersectionNormal2=genType()) |
| Compute the intersection of a line and a sphere. More...
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