GLM_GTX_normalize_dot
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#include "../gtx/fast_square_root.hpp"
#include "normalize_dot.inl"
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template<length_t L, typename T , qualifier Q> |
GLM_FUNC_DECL T | glm::normalizeDot (vec< L, T, Q > const &x, vec< L, T, Q > const &y) |
| Normalize parameters and returns the dot product of x and y. More...
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template<length_t L, typename T , qualifier Q> |
GLM_FUNC_DECL T | glm::fastNormalizeDot (vec< L, T, Q > const &x, vec< L, T, Q > const &y) |
| Normalize parameters and returns the dot product of x and y. More...
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