GraphicsAPI_2020C
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GLM_EXT_quaternion_transform More...
#include "../common.hpp"
#include "../trigonometric.hpp"
#include "../geometric.hpp"
#include "quaternion_transform.inl"
Go to the source code of this file.
Namespaces | |
glm | |
Core features | |
Functions | |
template<typename T , qualifier Q> | |
GLM_FUNC_DECL qua< T, Q > | glm::rotate (qua< T, Q > const &q, T const &angle, vec< 3, T, Q > const &axis) |
Rotates a quaternion from a vector of 3 components axis and an angle. More... | |