|
GraphicsAPI_2020C
|
GLM_EXT_quaternion_transform More...
#include "../common.hpp"#include "../trigonometric.hpp"#include "../geometric.hpp"#include "quaternion_transform.inl"

Go to the source code of this file.
Namespaces | |
| glm | |
| Core features | |
Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL qua< T, Q > | glm::rotate (qua< T, Q > const &q, T const &angle, vec< 3, T, Q > const &axis) |
| Rotates a quaternion from a vector of 3 components axis and an angle. More... | |
1.8.13