19 #include "../gtc/epsilon.hpp" 20 #include "../gtc/quaternion.hpp" 22 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) 23 # ifndef GLM_ENABLE_EXPERIMENTAL 24 # pragma message("GLM: GLM_GTX_rotate_normalized_axis is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.") 26 # pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included") 46 template<
typename T, qualifier Q>
48 mat<4, 4, T, Q>
const& m,
50 vec<3, T, Q>
const&
axis);
59 template<
typename T, qualifier Q>
63 vec<3, T, Q>
const&
axis);
68 #include "rotate_normalized_axis.inl" GLM_FUNC_DECL T angle(qua< T, Q > const &x)
Returns the quaternion rotation angle.
Definition: quaternion_trigonometric.inl:6
Core features
Definition: common.hpp:20
GLM_FUNC_DECL mat< 4, 4, T, Q > rotateNormalizedAxis(mat< 4, 4, T, Q > const &m, T const &angle, vec< 3, T, Q > const &axis)
Builds a rotation 4 * 4 matrix created from a normalized axis and an angle.
Definition: rotate_normalized_axis.inl:7
GLM_FUNC_DECL vec< 3, T, Q > axis(qua< T, Q > const &x)
Returns the q rotation axis.
Definition: quaternion_trigonometric.inl:17