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GraphicsAPI_2020C
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#include "../glm.hpp"#include "../gtc/integer.hpp"#include "../gtx/component_wise.hpp"#include "texture.inl"
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Namespaces | |
| glm | |
| Core features | |
Functions | |
| template<length_t L, typename T , qualifier Q> | |
| T | glm::levels (vec< L, T, Q > const &Extent) |
| Compute the number of mipmaps levels necessary to create a mipmap complete texture. More... | |
1.8.13