xc
ElemPtrArray3d.h
1 //----------------------------------------------------------------------------
2 // XC program; finite element analysis code
3 // for structural analysis and design.
4 //
5 // Copyright (C) Luis Claudio Pérez Tato
6 //
7 // This program derives from OpenSees <http://opensees.berkeley.edu>
8 // developed by the «Pacific earthquake engineering research center».
9 //
10 // Except for the restrictions that may arise from the copyright
11 // of the original program (see copyright_opensees.txt)
12 // XC is free software: you can redistribute it and/or modify
13 // it under the terms of the GNU General Public License as published by
14 // the Free Software Foundation, either version 3 of the License, or
15 // (at your option) any later version.
16 //
17 // This software is distributed in the hope that it will be useful, but
18 // WITHOUT ANY WARRANTY; without even the implied warranty of
19 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 // GNU General Public License for more details.
21 //
22 //
23 // You should have received a copy of the GNU General Public License
24 // along with this program.
25 // If not, see <http://www.gnu.org/licenses/>.
26 //----------------------------------------------------------------------------
27 //ElemPtrArray3d.h
28 //Pointers to element in an array of matrices
29 
30 #ifndef ELEMPTRARRAY3d_H
31 #define ELEMPTRARRAY3d_H
32 
33 #include "xc_utils/src/kernel/CommandEntity.h"
34 #include "ElemPtrArray.h"
35 #include "PtrArray3dBase.h"
36 
37 
38 namespace XC{
39 
43 class ElemPtrArray3d: public PtrArray3dBase<ElemPtrArray>
44  {
45  protected:
46 
47  public:
48 
49  ElemPtrArray3d(const size_t n_layers= 0,const ElemPtrArray &m= ElemPtrArray());
50  ElemPtrArray3d(const size_t ,const size_t ,const size_t );
51 
52  Element *findElement(const int &);
53  const Element *findElement(const int &) const;
54  Element *getNearestElement(const Pos3d &p);
55  const Element *getNearestElement(const Pos3d &p) const;
56 
57 
58  };
59 
60 } //end of XC namespace.
61 
62 #endif
Element * getNearestElement(const Pos3d &p)
Returns the element closest to the point being passed as parameter.
Definition: ElemPtrArray3d.cc:80
Matrix of pointers to elements.
Definition: ElemPtrArray.h:49
Three-dimensional array of pointers to elements.
Definition: ElemPtrArray3d.h:43
Base class for the finite elements.
Definition: Element.h:109
ElemPtrArray3d(const size_t n_layers=0, const ElemPtrArray &m=ElemPtrArray())
Default constructor.
Definition: ElemPtrArray3d.cc:39
Element * findElement(const int &)
Returns (if it exists) a pointer to the element identified by the tag being passed as parameter...
Definition: ElemPtrArray3d.cc:51
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:34
Three-dimensional array of object pointers.
Definition: PtrArray3dBase.h:55