12 D3D12_RASTERIZER_DESC GetDefaultRasterizerDesc() noexcept;
18 D3D12_DEPTH_STENCIL_DESC GetDefaultDepthStencilDesc() noexcept;
24 D3D12_DEPTH_STENCIL_DESC GetReversedZDepthStencilDesc() noexcept;
26 D3D12_DEPTH_STENCIL_DESC GetDisabledDepthStencilDesc() noexcept;
28 D3D12_BLEND_DESC GetDisabledBlendDesc() noexcept;
30 D3D12_BLEND_DESC GetAlwaysBlendDesc() noexcept;
32 std::vector<D3D12_INPUT_ELEMENT_DESC> GetPosInputLayout() noexcept;
33 std::vector<D3D12_INPUT_ELEMENT_DESC> GetPosNormalTangentTexCoordInputLayout() noexcept;
34 std::vector<D3D12_INPUT_ELEMENT_DESC> GetPosTexCoordInputLayout() noexcept;
Definition: _tbb_windef.h:37