6 #include <GeometryPass/GeometryPassCommandListRecorder.h> 17 GeometryPassCommandListRecorders& GetGeometryPassCommandListRecorders() noexcept;
19 ID3D12Resource* &GetSkyBoxCubeMap() noexcept;
20 ID3D12Resource* &GetDiffuseIrradianceCubeMap() noexcept;
21 ID3D12Resource* &GetSpecularPreConvolvedCubeMap() noexcept;
24 GeometryPassCommandListRecorders mGeometryCommandListRecorders;
26 ID3D12Resource* mSkyBoxCubeMap{
nullptr };
27 ID3D12Resource* mDiffuseIrradianceCubeMap{
nullptr };
28 ID3D12Resource* mSpecularPreConvolvedCubeMap{
nullptr };