3 #include <dis6/EntityType.h> 4 #include <dis6/utils/DataStream.h> 5 #include <dis6/opendis6_export.h> 39 virtual void marshal(
DataStream& dataStream)
const;
40 virtual void unmarshal(
DataStream& dataStream);
46 unsigned short getWarhead()
const;
47 void setWarhead(
unsigned short pX);
49 unsigned short getFuse()
const;
50 void setFuse(
unsigned short pX);
52 unsigned short getQuantity()
const;
53 void setQuantity(
unsigned short pX);
55 unsigned short getRate()
const;
56 void setRate(
unsigned short pX);
59 virtual int getMarshalledSize()
const;
unsigned short _warhead
type of warhead
Definition: BurstDescriptor.h:23
Symbolic names as defined in 5.1.4.
Definition: AcknowledgePdu.h:8
EntityType _munition
What munition was used in the burst.
Definition: BurstDescriptor.h:20
unsigned short _quantity
how many of the munition were fired
Definition: BurstDescriptor.h:29
a class to support managing a network buffer.
Definition: DataStream.h:28
Definition: BurstDescriptor.h:16
unsigned short _fuse
type of fuse used
Definition: BurstDescriptor.h:26
unsigned short _rate
rate at which the munition was fired
Definition: BurstDescriptor.h:32
Definition: EntityType.h:15