3 #include <dis6/Vector3Double.h> 4 #include <dis6/Vector3Float.h> 5 #include <dis6/utils/DataStream.h> 6 #include <dis6/opendis6_export.h> 31 virtual void marshal(
DataStream& dataStream)
const;
32 virtual void unmarshal(
DataStream& dataStream);
43 virtual int getMarshalledSize()
const;
Symbolic names as defined in 5.1.4.
Definition: AcknowledgePdu.h:8
a class to support managing a network buffer.
Definition: DataStream.h:28
Vector3Float _relativeAntennaLocation
Location of the radiating portion of the antenna in entity coordinates.
Definition: AntennaLocation.h:24
Vector3Double _antennaLocation
Location of the radiating portion of the antenna in world coordinates.
Definition: AntennaLocation.h:21
Definition: Vector3Float.h:15
Definition: Vector3Double.h:15
Definition: AntennaLocation.h:17