3 #include <dis6/EntityID.h> 4 #include <dis6/EntityID.h> 6 #include <dis6/utils/DataStream.h> 7 #include <dis6/opendis6_export.h> 32 virtual void marshal(
DataStream& dataStream)
const;
33 virtual void unmarshal(
DataStream& dataStream);
36 const EntityID& getOriginatingEntityID()
const;
37 void setOriginatingEntityID(
const EntityID &pX);
40 const EntityID& getReceivingEntityID()
const;
41 void setReceivingEntityID(
const EntityID &pX);
44 virtual int getMarshalledSize()
const;
EntityID _originatingEntityID
Object originatig the request.
Definition: SimulationManagementWithReliabilityFamilyPdu.h:22
Symbolic names as defined in 5.1.4.
Definition: AcknowledgePdu.h:8
Definition: SimulationManagementWithReliabilityFamilyPdu.h:18
a class to support managing a network buffer.
Definition: DataStream.h:28
EntityID _receivingEntityID
Object with which this point object is associated.
Definition: SimulationManagementWithReliabilityFamilyPdu.h:25
Definition: EntityID.h:15