3 #include <dis6/ClockTime.h> 4 #include <dis6/ClockTime.h> 5 #include <dis6/SimulationManagementFamilyPdu.h> 6 #include <dis6/utils/DataStream.h> 7 #include <dis6/opendis6_export.h> 35 virtual void marshal(
DataStream& dataStream)
const;
36 virtual void unmarshal(
DataStream& dataStream);
39 const ClockTime& getRealWorldTime()
const;
40 void setRealWorldTime(
const ClockTime &pX);
43 const ClockTime& getSimulationTime()
const;
44 void setSimulationTime(
const ClockTime &pX);
46 unsigned int getRequestID()
const;
47 void setRequestID(
unsigned int pX);
50 virtual int getMarshalledSize()
const;
Definition: ClockTime.h:15
Symbolic names as defined in 5.1.4.
Definition: AcknowledgePdu.h:8
unsigned int _requestID
Identifier for the request.
Definition: StartResumePdu.h:28
a class to support managing a network buffer.
Definition: DataStream.h:28
Definition: StartResumePdu.h:18
Definition: SimulationManagementFamilyPdu.h:18
ClockTime _realWorldTime
UTC time at which the simulation shall start or resume.
Definition: StartResumePdu.h:22
ClockTime _simulationTime
Simulation clock time at which the simulation shall start or resume.
Definition: StartResumePdu.h:25