OpenSceneGraph
osg::AnimationPath::ControlPoint Member List

This is the complete list of members for osg::AnimationPath::ControlPoint, including all inherited members.

_positionosg::AnimationPath::ControlPointprotected
_rotationosg::AnimationPath::ControlPointprotected
_scaleosg::AnimationPath::ControlPointprotected
ControlPoint()osg::AnimationPath::ControlPointinline
ControlPoint(const osg::Vec3d &position)osg::AnimationPath::ControlPointinline
ControlPoint(const osg::Vec3d &position, const osg::Quat &rotation)osg::AnimationPath::ControlPointinline
ControlPoint(const osg::Vec3d &position, const osg::Quat &rotation, const osg::Vec3d &scale)osg::AnimationPath::ControlPointinline
getInverse(Matrixf &matrix) constosg::AnimationPath::ControlPointinline
getInverse(Matrixd &matrix) constosg::AnimationPath::ControlPointinline
getMatrix(Matrixf &matrix) constosg::AnimationPath::ControlPointinline
getMatrix(Matrixd &matrix) constosg::AnimationPath::ControlPointinline
getPosition() constosg::AnimationPath::ControlPointinline
getRotation() constosg::AnimationPath::ControlPointinline
getScale() constosg::AnimationPath::ControlPointinline
interpolate(float ratio, const ControlPoint &first, const ControlPoint &second)osg::AnimationPath::ControlPointinline
interpolate(double ratio, const ControlPoint &first, const ControlPoint &second)osg::AnimationPath::ControlPointinline
setPosition(const osg::Vec3d &position)osg::AnimationPath::ControlPointinline
setRotation(const osg::Quat &rotation)osg::AnimationPath::ControlPointinline
setScale(const osg::Vec3d &scale)osg::AnimationPath::ControlPointinline