OpenSceneGraph
osg::GLBufferObject Member List

This is the complete list of members for osg::GLBufferObject, including all inherited members.

_allocatedSizeosg::GLBufferObjectprotected
_bufferEntriesosg::GLBufferObjectprotected
_bufferObjectosg::GLBufferObjectprotected
_contextIDosg::GLBufferObjectprotected
_dirtyosg::GLBufferObjectprotected
_extensionsosg::GLBufferObject
_frameLastUsedosg::GLBufferObject
_glObjectIDosg::GLBufferObjectprotected
_nextosg::GLBufferObject
_observerSetosg::Referencedmutableprotected
_persistentDMAosg::GLBufferObject
_previousosg::GLBufferObject
_profileosg::GLBufferObjectprotected
_refCountosg::Referencedmutableprotected
_setosg::GLBufferObject
addObserver(Observer *observer) constosg::Referenced
assign(BufferObject *bufferObject)osg::GLBufferObject
bindBuffer()osg::GLBufferObjectinline
BufferEntries typedefosg::GLBufferObjectprotected
clear()osg::GLBufferObject
commitDMA(unsigned int entryidx)osg::GLBufferObject
compileBuffer()osg::GLBufferObject
computeBufferAlignment(unsigned int pos, unsigned int bufferAlignment) constosg::GLBufferObjectinlineprotected
deleteGLObject()osg::GLBufferObject
deleteUsingDeleteHandler() constosg::Referencedprotected
dirty()osg::GLBufferObjectinline
downloadBuffer(unsigned int entryidx)osg::GLBufferObject
getBufferObject()osg::GLBufferObjectinline
getContextID() constosg::GLBufferObjectinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getGLObjectID()osg::GLBufferObjectinline
getGLObjectID() constosg::GLBufferObjectinline
getObserverSet() constosg::Referencedinline
getOffset(unsigned int i) constosg::GLBufferObjectinline
getOrCreateObserverSet() constosg::Referenced
getProfile() constosg::GLBufferObjectinline
getRefMutex() constosg::Referencedinline
getThreadSafeRefUnref() constosg::Referencedinline
GLBufferObject(unsigned int contextID, BufferObject *bufferObject, unsigned int glObjectID=0)osg::GLBufferObject
GraphicsObject()osg::GraphicsObject
hasAllBufferDataBeenRead() constosg::GLBufferObject
isDirty() constosg::GLBufferObjectinline
isPBOSupported() constosg::GLBufferObjectinline
operator=(const Referenced &)osg::Referencedinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
release()osg::GLBufferObject
removeObserver(Observer *observer) constosg::Referenced
setBufferDataHasBeenRead(const osg::BufferData *bd)osg::GLBufferObject
setBufferObject(BufferObject *bufferObject)osg::GLBufferObject
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setProfile(const BufferObjectProfile &profile)osg::GLBufferObjectinline
setThreadSafeRefUnref(bool)osg::Referencedinlinevirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
unbindBuffer()osg::GLBufferObjectinline
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
~GLBufferObject()osg::GLBufferObjectprotectedvirtual
~GraphicsObject()osg::GraphicsObjectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual