OpenSceneGraph
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This is the complete list of members for osg::GLExtensions, including all inherited members.
_extensionData | osg::GLExtensions | protected |
_observerSet | osg::Referenced | mutableprotected |
_refCount | osg::Referenced | mutableprotected |
access | osg::GLExtensions | |
addObserver(Observer *observer) const | osg::Referenced | |
alpha | osg::GLExtensions | |
alpha | osg::GLExtensions | |
areTessellationShadersSupported | osg::GLExtensions | |
attachment | osg::GLExtensions | |
attribindex | osg::GLExtensions | |
backfunc | osg::GLExtensions | |
baseinstance | osg::GLExtensions | |
baseinstance | osg::GLExtensions | |
baseinstance | osg::GLExtensions | |
basevertex | osg::GLExtensions | |
basevertex | osg::GLExtensions | |
basevertex | osg::GLExtensions | |
basevertex | osg::GLExtensions | |
binary | osg::GLExtensions | |
binary | osg::GLExtensions | |
binaryFormat | osg::GLExtensions | |
binaryFormat | osg::GLExtensions | |
bindingindex | osg::GLExtensions | |
bindingindex | osg::GLExtensions | |
blue | osg::GLExtensions | |
blue | osg::GLExtensions | |
border | osg::GLExtensions | |
border | osg::GLExtensions | |
bottom | osg::GLExtensions | |
buf | osg::GLExtensions | |
buffer | osg::GLExtensions | |
buffer | osg::GLExtensions | |
buffer | osg::GLExtensions | |
bufferIndex | osg::GLExtensions | |
bufferMode | osg::GLExtensions | |
buffers | osg::GLExtensions | |
buffers | osg::GLExtensions | |
bufs | osg::GLExtensions | |
bufSize | osg::GLExtensions | |
bufSize | osg::GLExtensions | |
bufSize | osg::GLExtensions | |
bufsize | osg::GLExtensions | |
color | osg::GLExtensions | |
colorNumber | osg::GLExtensions | |
commit | osg::GLExtensions | |
contextID | osg::GLExtensions | |
coord | osg::GLExtensions | |
coord | osg::GLExtensions | |
coord | osg::GLExtensions | |
coord | osg::GLExtensions | |
count | osg::GLExtensions | |
count | osg::GLExtensions | |
count | osg::GLExtensions | |
count | osg::GLExtensions | |
count | osg::GLExtensions | |
count | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
data | osg::GLExtensions | |
debugObjectLabel(GLenum identifier, GLuint name, const std::string &label) const | osg::GLExtensions | inline |
deleteUsingDeleteHandler() const | osg::Referenced | protected |
depth | osg::GLExtensions | |
depth | osg::GLExtensions | |
depth | osg::GLExtensions | |
depthMode | osg::GLExtensions | |
dfactorAlpha | osg::GLExtensions | |
dfactorAlpha | osg::GLExtensions | |
dfactorRGB | osg::GLExtensions | |
dfactorRGB | osg::GLExtensions | |
divisor | osg::GLExtensions | |
dpfail | osg::GLExtensions | |
dppass | osg::GLExtensions | |
drawcount | osg::GLExtensions | |
drawcount | osg::GLExtensions | |
drawcount | osg::GLExtensions | |
dst | osg::GLExtensions | |
end | osg::GLExtensions | |
f | osg::GLExtensions | |
f | osg::GLExtensions | |
face | osg::GLExtensions | |
first | osg::GLExtensions | |
first | osg::GLExtensions | |
fixedsamplelocations | osg::GLExtensions | |
fixedsamplelocations | osg::GLExtensions | |
fixedsamplelocations | osg::GLExtensions | |
flags | osg::GLExtensions | |
format | osg::GLExtensions | |
format | osg::GLExtensions | |
format | osg::GLExtensions | |
format | osg::GLExtensions | |
format | osg::GLExtensions | |
format | osg::GLExtensions | |
framebuffers | osg::GLExtensions | |
func | osg::GLExtensions | |
Get(unsigned int in_contextID, bool createIfNotInitalized) | osg::GLExtensions | static |
getAttribLocation(const char *attribName, GLuint &slot) const | osg::GLExtensions | |
getCurrentProgram() const | osg::GLExtensions | |
getDeleteHandler() | osg::Referenced | static |
getFragDataLocation(const char *fragDataName, GLuint &slot) const | osg::GLExtensions | |
getGlobalReferencedMutex() | osg::Referenced | static |
getObserverSet() const | osg::Referenced | inline |
getOrCreateObserverSet() const | osg::Referenced | |
getProgramInfoLog(GLuint program, std::string &result) const | osg::GLExtensions | |
getRefMutex() const | osg::Referenced | inline |
getShaderInfoLog(GLuint shader, std::string &result) const | osg::GLExtensions | |
getThreadSafeRefUnref() const | osg::Referenced | inline |
GLbitfield | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsProgram)(GLuint program) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsShader)(GLuint shader) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsTextureHandleResident)(GLuint64 handle) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsImageHandleResident)(GLuint64 handle) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsBuffer)(GLuint buffer) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glUnmapBuffer)(GLenum target) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsOcclusionQuery)(GLuint id) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsQuery)(GLuint id) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsSampler)(GLuint id) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsSync)(GLsync sync) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsTransformFeedback)(GLuint id) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsVertexArray)(GLuint handle) | osg::GLExtensions | |
GLboolean(GL_APIENTRY *glIsEnabledIndexedEXT)(GLenum target | osg::GLExtensions | |
glBufferStorage(GLenum target, GLintptr size, const GLvoid *data, GLbitfield flags) | osg::GLExtensions | |
GLenum | osg::GLExtensions | |
GLenum | osg::GLExtensions | |
GLenum | osg::GLExtensions | |
GLenum(GL_APIENTRY *glCheckFramebufferStatus)(GLenum) | osg::GLExtensions | |
GLenum(GL_APIENTRY *glClientWaitSync)(GLsync sync | osg::GLExtensions | |
GLExtensions(unsigned int in_contextID) | osg::GLExtensions | |
glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) | osg::GLExtensions | |
GLint | osg::GLExtensions | |
GLint(GL_APIENTRY *glGetAttribLocation)(GLuint program | osg::GLExtensions | |
GLint(GL_APIENTRY *glGetUniformLocation)(GLuint program | osg::GLExtensions | |
GLint(GL_APIENTRY *glGetFragDataIndex)(GLuint program | osg::GLExtensions | |
GLint(GL_APIENTRY *glGetFragDataLocation)(GLuint program | osg::GLExtensions | |
GLint(GL_APIENTRY *glGetSubroutineUniformLocation)(GLuint program | osg::GLExtensions | |
glMapBuffer(GLenum target, GLenum access) | osg::GLExtensions | |
glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) | osg::GLExtensions | |
glMaxTextureCoords | osg::GLExtensions | |
glMaxTextureUnits | osg::GLExtensions | |
glNamedBufferStorage(GLuint buffer, GLsizei size, const void *data, GLbitfield flags) | osg::GLExtensions | |
GLsizei | osg::GLExtensions | |
GLsizei | osg::GLExtensions | |
glslLanguageVersion | osg::GLExtensions | |
GLsync(GL_APIENTRY *glFenceSync)(GLenum condition | osg::GLExtensions | |
GLuint | osg::GLExtensions | |
GLuint(GL_APIENTRY *glCreateProgram)(void) | osg::GLExtensions | |
GLuint(GL_APIENTRY *glCreateShader)(GLenum type) | osg::GLExtensions | |
GLuint(GL_APIENTRY *glGetHandleARB)(GLenum pname) | osg::GLExtensions | |
GLuint(GL_APIENTRY *glGetUniformBlockIndex)(GLuint program | osg::GLExtensions | |
GLuint(GL_APIENTRY *glGetSubroutineIndex)(GLuint program | osg::GLExtensions | |
GLuint64(GL_APIENTRY *glGetTextureHandle)(GLuint texture) | osg::GLExtensions | |
GLuint64(GL_APIENTRY *glGetTextureSamplerHandle)(GLuint texture | osg::GLExtensions | |
GLuint64(GL_APIENTRY *glGetImageHandle)(GLuint texture | osg::GLExtensions | |
glUniform(GLint location, int value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec2i &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec3i &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec4i &value) const | osg::GLExtensions | inline |
glUniform(GLint location, unsigned int value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec2ui &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec3ui &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec4ui &value) const | osg::GLExtensions | inline |
glUniform(GLint location, float value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec2 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec3 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec4 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, double value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec2d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec3d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Vec4d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Plane &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix2 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix2x3 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix2x4 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix3x2 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix3 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix3x4 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix4x2 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix4x3 &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrixf &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix2d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix2x3d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix2x4d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix3x2d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix3d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix3x4d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix4x2d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrix4x3d &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const osg::Matrixd &value) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< int > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec2i > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec3i > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec4i > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< unsigned int > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec2ui > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec3ui > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec4ui > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< float > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec2 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec3 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec4 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< double > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec2d > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec3d > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Vec4d > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrix2 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrix2x3 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrix2x4 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrix3 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrix3x2 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrix3x4 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrixf > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrix4x3 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrix4x2 > &array) const | osg::GLExtensions | inline |
glUniform(GLint location, const std::vector< osg::Matrixd > &array) const | osg::GLExtensions | inline |
glVersion | osg::GLExtensions | |
green | osg::GLExtensions | |
green | osg::GLExtensions | |
h | osg::GLExtensions | |
handle | osg::GLExtensions | |
handle | osg::GLExtensions | |
handles | osg::GLExtensions | |
handles | osg::GLExtensions | |
handles | osg::GLExtensions | |
handles | osg::GLExtensions | |
height | osg::GLExtensions | |
height | osg::GLExtensions | |
height | osg::GLExtensions | |
height | osg::GLExtensions | |
height | osg::GLExtensions | |
height | osg::GLExtensions | |
height | osg::GLExtensions | |
id | osg::GLExtensions | |
id | osg::GLExtensions | |
ids | osg::GLExtensions | |
ids | osg::GLExtensions | |
imageSize | osg::GLExtensions | |
imageSize | osg::GLExtensions | |
imageSize | osg::GLExtensions | |
imageSize | osg::GLExtensions | |
index | osg::GLExtensions | |
index | osg::GLExtensions | |
index | osg::GLExtensions | |
indices | osg::GLExtensions | |
indices | osg::GLExtensions | |
indices | osg::GLExtensions | |
indices | osg::GLExtensions | |
indices | osg::GLExtensions | |
indices | osg::GLExtensions | |
indirect | osg::GLExtensions | |
indirect | osg::GLExtensions | |
infoLog | osg::GLExtensions | |
instancecount | osg::GLExtensions | |
instancecount | osg::GLExtensions | |
instancecount | osg::GLExtensions | |
instancecount | osg::GLExtensions | |
internalformat | osg::GLExtensions | |
internalformat | osg::GLExtensions | |
internalformat | osg::GLExtensions | |
internalformat | osg::GLExtensions | |
internalFormat | osg::GLExtensions | |
internalFormat | osg::GLExtensions | |
invert | osg::GLExtensions | |
isARBOcclusionQuerySupported | osg::GLExtensions | |
isARBTimerQuerySupported | osg::GLExtensions | |
isBindImageTextureSupported() const | osg::GLExtensions | inline |
isBlendColorSupported | osg::GLExtensions | |
isBlendEquationSeparateSupported | osg::GLExtensions | |
isBlendEquationSupported | osg::GLExtensions | |
isBlendFuncSeparateSupported | osg::GLExtensions | |
isBufferObjectSupported | osg::GLExtensions | |
isClampColorSupported | osg::GLExtensions | |
isClientStorageSupported | osg::GLExtensions | |
isClipControlSupported | osg::GLExtensions | |
isCompressedTexImage2DSupported() const | osg::GLExtensions | inline |
isCompressedTexImage3DSupported() const | osg::GLExtensions | inline |
isCompressedTexSubImage2DSupported() const | osg::GLExtensions | inline |
isCompressedTexSubImage3DSupported() const | osg::GLExtensions | inline |
isCubeMapSupported | osg::GLExtensions | |
isFogCoordSupported | osg::GLExtensions | |
isFragmentProgramSupported | osg::GLExtensions | |
isFragmentShaderSupported | osg::GLExtensions | |
isFrameBufferObjectSupported | osg::GLExtensions | |
isGenerateMipMapSupported | osg::GLExtensions | |
isGeometryShader4Supported | osg::GLExtensions | |
isGetProgramBinarySupported | osg::GLExtensions | |
isGlslSupported | osg::GLExtensions | |
isGpuShader4Supported | osg::GLExtensions | |
isGpuShaderFp64Supported | osg::GLExtensions | |
isInvalidateFramebufferSupported | osg::GLExtensions | |
isLanguage100Supported | osg::GLExtensions | |
isLogicOpSupported | osg::GLExtensions | |
isMultisampledRenderToTextureSupported | osg::GLExtensions | |
isMultisampleFilterHintSupported | osg::GLExtensions | |
isMultisampleSupported | osg::GLExtensions | |
isMultiTexSupported | osg::GLExtensions | |
isMultiTexturingSupported | osg::GLExtensions | |
isNonPowerOfTwoTextureMipMappedSupported | osg::GLExtensions | |
isNonPowerOfTwoTextureNonMipMappedSupported | osg::GLExtensions | |
isNonPowerOfTwoTextureSupported(GLenum filter) const | osg::GLExtensions | inline |
isOcclusionQuerySupported | osg::GLExtensions | |
isOpenGL20Supported | osg::GLExtensions | |
isOpenGL32upported | osg::GLExtensions | |
isPackedDepthStencilSupported | osg::GLExtensions | |
isPBOSupported | osg::GLExtensions | |
isPointParametersSupported | osg::GLExtensions | |
isPointSpriteCoordOriginSupported | osg::GLExtensions | |
isPointSpriteModeSupported | osg::GLExtensions | |
isPointSpriteSupported | osg::GLExtensions | |
isRectangleSupported | osg::GLExtensions | |
isRenderbufferMultisampleCoverageSupported() const | osg::GLExtensions | inline |
isRenderbufferMultisampleSupported() const | osg::GLExtensions | inline |
isSampleMaskiSupported | osg::GLExtensions | |
isSecondaryColorSupported | osg::GLExtensions | |
isSeparateStencilSupported | osg::GLExtensions | |
isSGIXMinMaxSupported | osg::GLExtensions | |
isShaderAtomicCountersSupported | osg::GLExtensions | |
isShaderObjectsSupported | osg::GLExtensions | |
isShadowAmbientSupported | osg::GLExtensions | |
isShadowSupported | osg::GLExtensions | |
isStencilTwoSidedSupported | osg::GLExtensions | |
isStencilWrapSupported | osg::GLExtensions | |
isTBOSupported | osg::GLExtensions | |
isTexStorage2DSupported() const | osg::GLExtensions | inline |
isTexture2DArraySupported | osg::GLExtensions | |
isTexture3DFast | osg::GLExtensions | |
isTexture3DSupported | osg::GLExtensions | |
isTextureBorderClampSupported | osg::GLExtensions | |
isTextureCompressionARBSupported | osg::GLExtensions | |
isTextureCompressionASTCSupported | osg::GLExtensions | |
isTextureCompressionETC2Supported | osg::GLExtensions | |
isTextureCompressionETCSupported | osg::GLExtensions | |
isTextureCompressionPVRTC2BPPSupported | osg::GLExtensions | |
isTextureCompressionPVRTC4BPPSupported | osg::GLExtensions | |
isTextureCompressionPVRTCSupported | osg::GLExtensions | |
isTextureCompressionRGTCSupported | osg::GLExtensions | |
isTextureCompressionS3TCSupported | osg::GLExtensions | |
isTextureEdgeClampSupported | osg::GLExtensions | |
isTextureFilterAnisotropicSupported | osg::GLExtensions | |
isTextureIntegerEXTSupported | osg::GLExtensions | |
isTextureLODBiasSupported | osg::GLExtensions | |
isTextureMaxLevelSupported | osg::GLExtensions | |
isTextureMirroredRepeatSupported | osg::GLExtensions | |
isTextureMultisampledSupported | osg::GLExtensions | |
isTextureMultisampleSupported | osg::GLExtensions | |
isTextureStorageEnabled | osg::GLExtensions | |
isTextureSwizzleSupported | osg::GLExtensions | |
isTimerQuerySupported | osg::GLExtensions | |
isTransformFeedbackSupported | osg::GLExtensions | |
isUniformBufferObjectSupported | osg::GLExtensions | |
isVAOSupported | osg::GLExtensions | |
isVBOSupported | osg::GLExtensions | |
isVertexAttribBindingSupported | osg::GLExtensions | |
isVertexProgramSupported | osg::GLExtensions | |
isVertexShaderSupported | osg::GLExtensions | |
isViewportArraySupported | osg::GLExtensions | |
label | osg::GLExtensions | |
layer | osg::GLExtensions | |
layer | osg::GLExtensions | |
layered | osg::GLExtensions | |
layered | osg::GLExtensions | |
left | osg::GLExtensions | |
len | osg::GLExtensions | |
length | osg::GLExtensions | |
length | osg::GLExtensions | |
length | osg::GLExtensions | |
length | osg::GLExtensions | |
length | osg::GLExtensions | |
length | osg::GLExtensions | |
length | osg::GLExtensions | |
level | osg::GLExtensions | |
level | osg::GLExtensions | |
level | osg::GLExtensions | |
location | osg::GLExtensions | |
mask | osg::GLExtensions | |
mask | osg::GLExtensions | |
mask | osg::GLExtensions | |
max2DSize | osg::GLExtensions | |
maxCount | osg::GLExtensions | |
maxLayerCount | osg::GLExtensions | |
maxTexture3DSize | osg::GLExtensions | |
maxTextureSize | osg::GLExtensions | |
minlayer | osg::GLExtensions | |
minlevel | osg::GLExtensions | |
mode | osg::GLExtensions | |
modeAlpha | osg::GLExtensions | |
modeAlpha | osg::GLExtensions | |
modeRGB | osg::GLExtensions | |
n | osg::GLExtensions | |
n | osg::GLExtensions | |
name | osg::GLExtensions | |
name | osg::GLExtensions | |
name | osg::GLExtensions | |
name | osg::GLExtensions | |
name | osg::GLExtensions | |
name | osg::GLExtensions | |
name | osg::GLExtensions | |
name | osg::GLExtensions | |
normalized | osg::GLExtensions | |
normalized | osg::GLExtensions | |
normalized | osg::GLExtensions | |
numGroupsY | osg::GLExtensions | |
numGroupsZ | osg::GLExtensions | |
numlayers | osg::GLExtensions | |
numlevels | osg::GLExtensions | |
numMipmapLevels | osg::GLExtensions | |
numSamples | osg::GLExtensions | |
obj | osg::GLExtensions | |
offset | osg::GLExtensions | |
offset | osg::GLExtensions | |
offset | osg::GLExtensions | |
operator=(const Referenced &) | osg::Referenced | inline |
orig | osg::GLExtensions | |
param | osg::GLExtensions | |
param | osg::GLExtensions | |
param | osg::GLExtensions | |
param | osg::GLExtensions | |
param | osg::GLExtensions | |
param | osg::GLExtensions | |
param | osg::GLExtensions | |
param | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
params | osg::GLExtensions | |
pixels | osg::GLExtensions | |
pixels | osg::GLExtensions | |
pname | osg::GLExtensions | |
pname | osg::GLExtensions | |
pname | osg::GLExtensions | |
pname | osg::GLExtensions | |
pname | osg::GLExtensions | |
pname | osg::GLExtensions | |
pointer | osg::GLExtensions | |
pointer | osg::GLExtensions | |
pointer | osg::GLExtensions | |
pointer | osg::GLExtensions | |
preferGenerateMipmapSGISForPowerOfTwo | osg::GLExtensions | |
primcount | osg::GLExtensions | |
primcount | osg::GLExtensions | |
primcount | osg::GLExtensions | |
primcount | osg::GLExtensions | |
programs | osg::GLExtensions | |
red | osg::GLExtensions | |
ref | osg::GLExtensions | |
osg::Referenced::ref() const | osg::Referenced | inline |
referenceCount() const | osg::Referenced | inline |
Referenced() | osg::Referenced | |
Referenced(bool threadSafeRefUnref) | osg::Referenced | explicit |
Referenced(const Referenced &) | osg::Referenced | |
relativeoffset | osg::GLExtensions | |
relativeoffset | osg::GLExtensions | |
relativeoffset | osg::GLExtensions | |
relativeoffset | osg::GLExtensions | |
removeObserver(Observer *observer) const | osg::Referenced | |
renderbuffers | osg::GLExtensions | |
sampler | osg::GLExtensions | |
samplers | osg::GLExtensions | |
samplers | osg::GLExtensions | |
samples | osg::GLExtensions | |
Set(unsigned int in_contextID, GLExtensions *extensions) | osg::GLExtensions | static |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | static |
setThreadSafeRefUnref(bool) | osg::Referenced | inlinevirtual |
sfactorAlpha | osg::GLExtensions | |
sfactorAlpha | osg::GLExtensions | |
sfactorRGB | osg::GLExtensions | |
sfail | osg::GLExtensions | |
shader | osg::GLExtensions | |
shadertype | osg::GLExtensions | |
signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | protected |
size | osg::GLExtensions | |
size | osg::GLExtensions | |
size | osg::GLExtensions | |
size | osg::GLExtensions | |
size | osg::GLExtensions | |
size | osg::GLExtensions | |
size | osg::GLExtensions | |
size | osg::GLExtensions | |
source | osg::GLExtensions | |
src | osg::GLExtensions | |
start | osg::GLExtensions | |
stream | osg::GLExtensions | |
stride | osg::GLExtensions | |
stride | osg::GLExtensions | |
stride | osg::GLExtensions | |
stride | osg::GLExtensions | |
stride | osg::GLExtensions | |
stride | osg::GLExtensions | |
stride | osg::GLExtensions | |
string | osg::GLExtensions | |
string | osg::GLExtensions | |
target | osg::GLExtensions | |
texture | osg::GLExtensions | |
texture | osg::GLExtensions | |
timeout | osg::GLExtensions | |
transpose | osg::GLExtensions | |
type | osg::GLExtensions | |
type | osg::GLExtensions | |
type | osg::GLExtensions | |
type | osg::GLExtensions | |
type | osg::GLExtensions | |
type | osg::GLExtensions | |
type | osg::GLExtensions | |
type | osg::GLExtensions | |
type | osg::GLExtensions | |
type | osg::GLExtensions | |
uniformBlockBinding | osg::GLExtensions | |
uniformBlockIndex | osg::GLExtensions | |
uniformBlockName | osg::GLExtensions | |
uniformBlockName | osg::GLExtensions | |
uniformCount | osg::GLExtensions | |
uniformIndex | osg::GLExtensions | |
uniformIndices | osg::GLExtensions | |
uniformIndices | osg::GLExtensions | |
uniformName | osg::GLExtensions | |
uniformNames | osg::GLExtensions | |
unref() const | osg::Referenced | inline |
unref_nodelete() const | osg::Referenced | |
usage | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v | osg::GLExtensions | |
v0 | osg::GLExtensions | |
v0 | osg::GLExtensions | |
v0 | osg::GLExtensions | |
v0 | osg::GLExtensions | |
v1 | osg::GLExtensions | |
v1 | osg::GLExtensions | |
v1 | osg::GLExtensions | |
v1 | osg::GLExtensions | |
v2 | osg::GLExtensions | |
v2 | osg::GLExtensions | |
v2 | osg::GLExtensions | |
v2 | osg::GLExtensions | |
v3 | osg::GLExtensions | |
v3 | osg::GLExtensions | |
v3 | osg::GLExtensions | |
v3 | osg::GLExtensions | |
val | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
value | osg::GLExtensions | |
values | osg::GLExtensions | |
values | osg::GLExtensions | |
values | osg::GLExtensions | |
values | osg::GLExtensions | |
varyings | osg::GLExtensions | |
void(GL_APIENTRY *glDrawBuffers)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glAttachShader)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glBindAttribLocation)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glCompileShader)(GLuint shader) | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteProgram)(GLuint program) | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteObjectARB)(GLuint program) | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteShader)(GLuint shader) | osg::GLExtensions | |
void(GL_APIENTRY *glDetachShader)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glDisableVertexAttribArray)(GLuint index) | osg::GLExtensions | |
void(GL_APIENTRY *glEnableVertexAttribArray)(GLuint index) | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveAttrib)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveUniform)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetAttachedShaders)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetProgramiv)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetObjectParameterivARB)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetProgramInfoLog)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetInfoLogARB)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetShaderiv)(GLuint shader | osg::GLExtensions | |
void(GL_APIENTRY *glGetShaderInfoLog)(GLuint shader | osg::GLExtensions | |
void(GL_APIENTRY *glGetShaderSource)(GLuint shader | osg::GLExtensions | |
void(GL_APIENTRY *glGetUniformfv)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetUniformiv)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetVertexAttribdv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glGetVertexAttribfv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glGetVertexAttribiv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glGetVertexAttribPointerv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glLinkProgram)(GLuint program) | osg::GLExtensions | |
void(GL_APIENTRY *glShaderSource)(GLuint shader | osg::GLExtensions | |
void(GL_APIENTRY *glUseProgram)(GLuint program) | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1f)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2f)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3f)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4f)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1i)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2i)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3i)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4i)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1iv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2iv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3iv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4iv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix2fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix3fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix4fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glValidateProgram)(GLuint program) | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib1d)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib1dv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib1f)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib1fv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib1s)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib1sv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib2d)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib2dv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib2f)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib2fv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib2s)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib2sv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib3d)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib3dv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib3f)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib3fv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib3s)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib3sv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4Nbv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4Niv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4Nsv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4Nub)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4Nubv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4Nuiv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4Nusv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4bv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4d)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4dv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4f)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4fv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4iv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4s)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4sv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4ubv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4uiv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttrib4usv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttribPointer)(unsigned int | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttribIPointer)(unsigned int | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttribLPointer)(unsigned int | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttribDivisor)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix2x3fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix3x2fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix2x4fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix4x2fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix3x4fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix4x3fv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glClipControl)(GLenum origin | osg::GLExtensions | |
void(GL_APIENTRY *glProgramParameteri)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glPatchParameteri)(GLenum pname | osg::GLExtensions | |
void(GL_APIENTRY *glPatchParameterfv)(GLenum pname | osg::GLExtensions | |
void(GL_APIENTRY *glGetUniformuiv)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glBindFragDataLocation)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glBindFragDataLocationIndexed)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1ui)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2ui)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3ui)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4ui)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1uiv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2uiv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3uiv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4uiv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1i64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1i64v)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1ui64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1ui64v)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2i64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2i64v)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2ui64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2ui64v)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3i64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3i64v)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3ui64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3ui64v)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4i64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4i64v)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4ui64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4ui64v)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glGetUniformIndices)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveUniformsiv)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveUniformName)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveUniformBlockiv)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveUniformBlockName)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glUniformBlockBinding)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetProgramBinary)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glProgramBinary)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1d)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2d)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3d)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4d)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform1dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform2dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform3dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniform4dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix2dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix3dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix4dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix2x3dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix3x2dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix2x4dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix4x2dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix3x4dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformMatrix4x3dv)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveAtomicCounterBufferiv)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glDispatchCompute)(GLuint numGroupsX | osg::GLExtensions | |
void(GL_APIENTRY *glMakeTextureHandleResident)(GLuint64 handle) | osg::GLExtensions | |
void(GL_APIENTRY *glMakeTextureHandleNonResident)(GLuint64 handle) | osg::GLExtensions | |
void(GL_APIENTRY *glMakeImageHandleResident)(GLuint64 handle) | osg::GLExtensions | |
void(GL_APIENTRY *glMakeImageHandleNonResident)(GLuint64 handle) | osg::GLExtensions | |
void(GL_APIENTRY *glUniformHandleui64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glUniformHandleuiv64)(GLint location | osg::GLExtensions | |
void(GL_APIENTRY *glProgramUniformHandleui64)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glProgramUniformHandleuiv64)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGenBuffers)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glBindBuffer)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glBufferData)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glBufferSubData)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteBuffers)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glGetBufferSubData)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGetBufferParameteriv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGetBufferPointerv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glBindBufferRange)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glBindBufferBase)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTexBuffer)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMemoryBarrier)(GLbitfield barriers) | osg::GLExtensions | |
void(GL_APIENTRY *glBlendFuncSeparate)(GLenum sfactorRGB | osg::GLExtensions | |
void(GL_APIENTRY *glBlendFunci)(GLuint buf | osg::GLExtensions | |
void(GL_APIENTRY *glBlendFuncSeparatei)(GLuint buf | osg::GLExtensions | |
void(GL_APIENTRY *glDrawArraysInstanced)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawElementsInstanced)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glSecondaryColor3ubv)(const GLubyte *coord) | osg::GLExtensions | |
void(GL_APIENTRY *glSecondaryColor3fv)(const GLfloat *coord) | osg::GLExtensions | |
void(GL_APIENTRY *glFogCoordfv)(const GLfloat *coord) | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord1f)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord4f)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord1fv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord2fv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord3fv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord4fv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord1d)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord1dv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord2dv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord3dv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glMultiTexCoord4dv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGenOcclusionQueries)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteOcclusionQueries)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glBeginOcclusionQuery)(GLuint id) | osg::GLExtensions | |
void(GL_APIENTRY *glEndOcclusionQuery)() | osg::GLExtensions | |
void(GL_APIENTRY *glGetOcclusionQueryiv)(GLuint id | osg::GLExtensions | |
void(GL_APIENTRY *glGetOcclusionQueryuiv)(GLuint id | osg::GLExtensions | |
void(GL_APIENTRY *glGetQueryiv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGenQueries)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glBeginQuery)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glEndQuery)(GLenum target) | osg::GLExtensions | |
void(GL_APIENTRY *glBeginQueryIndexed)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glEndQueryIndexed)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glQueryCounter)(GLuint id | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteQueries)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glGetQueryObjectiv)(GLuint id | osg::GLExtensions | |
void(GL_APIENTRY *glGetQueryObjectuiv)(GLuint id | osg::GLExtensions | |
void(GL_APIENTRY *glGetQueryObjectui64v)(GLuint id | osg::GLExtensions | |
void(GL_APIENTRY *glGetInteger64v)(GLenum pname | osg::GLExtensions | |
void(GL_APIENTRY *glSampleMaski)(GLuint maskNumber | osg::GLExtensions | |
void(GL_APIENTRY *glBindProgram)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGenPrograms)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glDeletePrograms)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glProgramString)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glProgramLocalParameter4fv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glSamplerParameteri)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glSamplerParameterf)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glSamplerParameteriv)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glSamplerParameterfv)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glSamplerParameterIiv)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glSamplerParameterIuiv)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glGetSamplerParameteriv)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glGetSamplerParameterfv)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glGetSamplerParameterIiv)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glGetSamplerParameterIuiv)(GLuint sampler | osg::GLExtensions | |
void(GL_APIENTRY *glGenSamplers)(GLsizei size | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteSamplers)(GLsizei size | osg::GLExtensions | |
void(GL_APIENTRY *glBindSampler)(GLuint tu | osg::GLExtensions | |
void(GL_APIENTRY *glTexStorage1D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTextureStorage1D)(GLuint texture | osg::GLExtensions | |
void(GL_APIENTRY *glTexStorage2D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTextureStorage2D)(GLuint texture | osg::GLExtensions | |
void(GL_APIENTRY *glTexStorage3D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTextureStorage3D)(GLuint texture | osg::GLExtensions | |
void(GL_APIENTRY *glTexStorage2DMultisample)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTexStorage3DMultisample)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTextureView)(GLuint texture | osg::GLExtensions | |
void(GL_APIENTRY *glCompressedTexImage2D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glCompressedTexSubImage2D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGetCompressedTexImage)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTexImage2DMultisample)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTexParameterIiv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTexParameterIuiv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glBindImageTexture)(GLuint unit | osg::GLExtensions | |
void(GL_APIENTRY *glTexImage3D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTexSubImage3D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glCopyTexSubImage3D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glCompressedTexImage3D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glCompressedTexSubImage3D)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glTexImage3DMultisample)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGetMultisamplefv)(GLenum pname | osg::GLExtensions | |
void(GL_APIENTRY *glBlendColor)(GLfloat red | osg::GLExtensions | |
void(GL_APIENTRY *glBlendEquation)(GLenum mode) | osg::GLExtensions | |
void(GL_APIENTRY *glBlendEquationSeparate)(GLenum modeRGB | osg::GLExtensions | |
void(GL_APIENTRY *glBlendEquationi)(GLuint buf | osg::GLExtensions | |
void(GL_APIENTRY *glBlendEquationSeparatei)(GLuint buf | osg::GLExtensions | |
void(GL_APIENTRY *glEnablei)(GLenum capability | osg::GLExtensions | |
void(GL_APIENTRY *glDisablei)(GLenum capability | osg::GLExtensions | |
void(GL_APIENTRY *glActiveStencilFace)(GLenum face) | osg::GLExtensions | |
void(GL_APIENTRY *glStencilOpSeparate)(GLenum face | osg::GLExtensions | |
void(GL_APIENTRY *glStencilMaskSeparate)(GLenum face | osg::GLExtensions | |
void(GL_APIENTRY *glStencilFuncSeparate)(GLenum face | osg::GLExtensions | |
void(GL_APIENTRY *glStencilFuncSeparateATI)(GLenum frontfunc | osg::GLExtensions | |
void(GL_APIENTRY *glColorMaski)(GLuint buf | osg::GLExtensions | |
void(GL_APIENTRY *glClampColor)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glPrimitiveRestartIndex)(GLuint index) | osg::GLExtensions | |
void(GL_APIENTRY *glSampleCoverage)(GLfloat value | osg::GLExtensions | |
void(GL_APIENTRY *glPointParameteri)(GLenum pname | osg::GLExtensions | |
void(GL_APIENTRY *glPointParameterf)(GLenum pname | osg::GLExtensions | |
void(GL_APIENTRY *glPointParameterfv)(GLenum pname | osg::GLExtensions | |
void(GL_APIENTRY *glBindRenderbuffer)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteRenderbuffers)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glGenRenderbuffers)(GLsizei | osg::GLExtensions | |
void(GL_APIENTRY *glRenderbufferStorage)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glRenderbufferStorageMultisample)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glRenderbufferStorageMultisampleCoverageNV)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glBindFramebuffer)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteFramebuffers)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glGenFramebuffers)(GLsizei | osg::GLExtensions | |
void(GL_APIENTRY *glFramebufferTexture1D)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glFramebufferTexture2D)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glFramebufferTexture2DMultisample)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glFramebufferTexture3D)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glFramebufferTexture)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glFramebufferTextureLayer)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glFramebufferTextureFace)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glFramebufferRenderbuffer)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glGenerateMipmap)(GLenum) | osg::GLExtensions | |
void(GL_APIENTRY *glBlitFramebuffer)(GLint | osg::GLExtensions | |
void(GL_APIENTRY *glInvalidateFramebuffer)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glGetRenderbufferParameteriv)(GLenum | osg::GLExtensions | |
void(GL_APIENTRY *glFramebufferParameteri)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGetFramebufferParameteriv)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glNamedFramebufferParameteri)(GLuint fbo | osg::GLExtensions | |
void(GL_APIENTRY *glGetNamedFramebufferParameteriv)(GLuint fbo | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveSubroutineUniformName)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveSubroutineUniformiv)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetActiveSubroutineName)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetProgramStageiv)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glUniformSubroutinesuiv)(GLenum shadertype | osg::GLExtensions | |
void(GL_APIENTRY *glGetUniformSubroutineuiv)(GLenum shadertype | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteSync)(GLsync sync) | osg::GLExtensions | |
void(GL_APIENTRY *glWaitSync)(GLsync sync | osg::GLExtensions | |
void(GL_APIENTRY *glGetSynciv)(GLsync sync | osg::GLExtensions | |
void(GL_APIENTRY *glDrawArraysIndirect)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glMultiDrawArraysIndirect)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawElementsIndirect)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glMultiDrawElementsIndirect)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glTexPageCommitment)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glBeginTransformFeedback)(GLenum primitiveMode) | osg::GLExtensions | |
void(GL_APIENTRY *glEndTransformFeedback)(void) | osg::GLExtensions | |
void(GL_APIENTRY *glTransformFeedbackVaryings)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glGetTransformFeedbackVarying)(GLuint program | osg::GLExtensions | |
void(GL_APIENTRY *glBindTransformFeedback)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteTransformFeedbacks)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glGenTransformFeedbacks)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glPauseTransformFeedback)(void) | osg::GLExtensions | |
void(GL_APIENTRY *glResumeTransformFeedback)(void) | osg::GLExtensions | |
void(GL_APIENTRY *glDrawTransformFeedback)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawTransformFeedbackStream)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawTransformFeedbackInstanced)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawTransformFeedbackStreamInstanced)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glCreateTransformFeedbacks)(GLsizei n | osg::GLExtensions | |
void(GL_APIENTRY *glTransformFeedbackBufferBase)(GLuint xfb | osg::GLExtensions | |
void(GL_APIENTRY *glTransformFeedbackBufferRange)(GLuint xfb | osg::GLExtensions | |
void(GL_APIENTRY *glGetTransformFeedbackiv)(GLuint xfb | osg::GLExtensions | |
void(GL_APIENTRY *glGetTransformFeedbacki_v)(GLuint xfb | osg::GLExtensions | |
void(GL_APIENTRY *glGetTransformFeedbacki64_v)(GLuint xfb | osg::GLExtensions | |
void(GL_APIENTRY *glDeleteVertexArrays)(GLsizei size | osg::GLExtensions | |
void(GL_APIENTRY *glGenVertexArrays)(GLsizei size | osg::GLExtensions | |
void(GL_APIENTRY *glBindVertexArray)(GLuint handle) | osg::GLExtensions | |
void(GL_APIENTRY *glBindVertexBuffer)(GLuint bindingindex | osg::GLExtensions | |
void(GL_APIENTRY *glVertexArrayVertexBuffer)(GLuint vaobj | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttribBinding)(GLuint attribindex | osg::GLExtensions | |
void(GL_APIENTRY *glVertexArrayAttribBinding)(GLuint vaobj | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttribFormat)(GLuint attribindex | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttribIFormat)(GLuint attribindex | osg::GLExtensions | |
void(GL_APIENTRY *glVertexAttribLFormat)(GLuint attribindex | osg::GLExtensions | |
void(GL_APIENTRY *glVertexArrayAttribFormat)(GLuint vaobj | osg::GLExtensions | |
void(GL_APIENTRY *glVertexArrayAttribIFormat)(GLuint vaobj | osg::GLExtensions | |
void(GL_APIENTRY *glVertexArrayAttribLFormat)(GLuint vaobj | osg::GLExtensions | |
void(GL_APIENTRY *glMultiDrawArrays)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glMultiDrawElements)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glMultiDrawElementsBaseVertex)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawRangeElements)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawElementsBaseVertex)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawElementsInstancedBaseVertex)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawRangeElementsBaseVertex)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glProvokingVertex)(GLenum mode) | osg::GLExtensions | |
void(GL_APIENTRY *glBeginConditionalRender)(GLuint id | osg::GLExtensions | |
void(GL_APIENTRY *glEndConditionalRender)(void) | osg::GLExtensions | |
void(GL_APIENTRY *glDrawArraysInstancedBaseInstance)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawElementsInstancedBaseInstance)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glDrawElementsInstancedBaseVertexBaseInstance)(GLenum mode | osg::GLExtensions | |
void(GL_APIENTRY *glViewportArrayv)(GLuint first | osg::GLExtensions | |
void(GL_APIENTRY *glViewportIndexedf)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glViewportIndexedfv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glScissorArrayv)(GLuint first | osg::GLExtensions | |
void(GL_APIENTRY *glScissorIndexed)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glScissorIndexedv)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glDepthRangeArrayv)(GLuint first | osg::GLExtensions | |
void(GL_APIENTRY *glDepthRangeIndexed)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glDepthRangeIndexedf)(GLuint index | osg::GLExtensions | |
void(GL_APIENTRY *glGetFloati_v)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGetDoublei_v)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glGetIntegerIndexedvEXT)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glEnableIndexedEXT)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glDisableIndexedEXT)(GLenum target | osg::GLExtensions | |
void(GL_APIENTRY *glClientActiveTexture)(GLenum texture) | osg::GLExtensions | |
void(GL_APIENTRY *glActiveTexture)(GLenum texture) | osg::GLExtensions | |
void(GL_APIENTRY *glFogCoordPointer)(GLenum type | osg::GLExtensions | |
void(GL_APIENTRY *glSecondaryColorPointer)(GLint size | osg::GLExtensions | |
void(GL_APIENTRY *glObjectLabel)(GLenum identifier | osg::GLExtensions | |
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~GLExtensions() | osg::GLExtensions | protectedvirtual |
~Referenced() | osg::Referenced | protectedvirtual |