OpenSceneGraph
osg::RefMatrixf Member List

This is the complete list of members for osg::RefMatrixf, including all inherited members.

_dataVarianceosg::Objectprotected
_matosg::Matrixfprotected
_nameosg::Objectprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_userDataContainerosg::Objectprotected
addObserver(Observer *observer) constosg::Referenced
asCallback()osg::Objectinlinevirtual
asCallback() constosg::Objectinlinevirtual
asCallbackObject()osg::Objectinlinevirtual
asCallbackObject() constosg::Objectinlinevirtual
asCamera()osg::Objectinlinevirtual
asCamera() constosg::Objectinlinevirtual
asDrawable()osg::Objectinlinevirtual
asDrawable() constosg::Objectinlinevirtual
asImage()osg::Objectinlinevirtual
asImage() constosg::Objectinlinevirtual
asNode()osg::Objectinlinevirtual
asNode() constosg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() constosg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() constosg::Objectinlinevirtual
asStateSet()osg::Objectinlinevirtual
asStateSet() constosg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() constosg::Objectinlinevirtual
asUniformBase() constosg::Objectinlinevirtual
asUniformBase()osg::Objectinlinevirtual
asUserDataContainer()osg::Objectinlinevirtual
asUserDataContainer() constosg::Objectinlinevirtual
asValueObject()osg::Objectinlinevirtual
asValueObject() constosg::Objectinlinevirtual
className() constosg::RefMatrixfinlinevirtual
clone(const CopyOp &) constosg::RefMatrixfinlinevirtual
cloneType() constosg::RefMatrixfinlinevirtual
compare(const Matrixf &m) constosg::Matrixf
computeDataVariance()osg::Objectinlinevirtual
DataVariance enum nameosg::Object
decompose(osg::Vec3f &translation, osg::Quat &rotation, osg::Vec3f &scale, osg::Quat &so) constosg::Matrixf
decompose(osg::Vec3d &translation, osg::Quat &rotation, osg::Vec3d &scale, osg::Quat &so) constosg::Matrixf
deleteUsingDeleteHandler() constosg::Referencedprotected
DYNAMIC enum valueosg::Object
frustum(double left, double right, double bottom, double top, double zNear, double zFar)osg::Matrixfinlinestatic
getCompoundClassName() constosg::Objectinline
getDataVariance() constosg::Objectinline
getDeleteHandler()osg::Referencedstatic
getFrustum(double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) constosg::Matrixf
getFrustum(float &left, float &right, float &bottom, float &top, float &zNear, float &zFar) constosg::Matrixf
getGlobalReferencedMutex()osg::Referencedstatic
getLookAt(Vec3f &eye, Vec3f &center, Vec3f &up, value_type lookDistance=1.0f) constosg::Matrixf
getLookAt(Vec3d &eye, Vec3d &center, Vec3d &up, value_type lookDistance=1.0f) constosg::Matrixf
getName() constosg::Objectinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateUserDataContainer()osg::Object
getOrtho(double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) constosg::Matrixf
getOrtho(float &left, float &right, float &bottom, float &top, float &zNear, float &zFar) constosg::Matrixf
getPerspective(double &fovy, double &aspectRatio, double &zNear, double &zFar) constosg::Matrixf
getPerspective(float &fovy, float &aspectRatio, float &zNear, float &zFar) constosg::Matrixf
getRefMutex() constosg::Referencedinline
getRotate() constosg::Matrixf
getScale() constosg::Matrixfinline
getThreadSafeRefUnref() constosg::Referencedinline
getTrans() constosg::Matrixfinline
getUserData()osg::Objectvirtual
getUserData() constosg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() constosg::Objectinline
getUserValue(const std::string &name, T &value) constosg::Object
getUserValue(const std::string &name, T &value) constosg::Object
identity(void)osg::Matrixfinlinestatic
inverse(const Matrixf &matrix)osg::Matrixfinlinestatic
invert(const Matrixf &rhs)osg::Matrixfinline
invert_4x3(const Matrixf &rhs)osg::Matrixf
invert_4x4(const Matrixf &rhs)osg::Matrixf
isIdentity() constosg::Matrixfinline
isNaN() constosg::Matrixfinline
isSameKindAs(const Object *obj) constosg::RefMatrixfinlinevirtual
libraryName() constosg::RefMatrixfinlinevirtual
lookAt(const Vec3f &eye, const Vec3f &center, const Vec3f &up)osg::Matrixfinlinestatic
lookAt(const Vec3d &eye, const Vec3d &center, const Vec3d &up)osg::Matrixfinlinestatic
makeFrustum(double left, double right, double bottom, double top, double zNear, double zFar)osg::Matrixf
makeIdentity()osg::Matrixf
makeLookAt(const Vec3d &eye, const Vec3d &center, const Vec3d &up)osg::Matrixf
makeOrtho(double left, double right, double bottom, double top, double zNear, double zFar)osg::Matrixf
makeOrtho2D(double left, double right, double bottom, double top)osg::Matrixfinline
makePerspective(double fovy, double aspectRatio, double zNear, double zFar)osg::Matrixf
makeRotate(const Vec3f &from, const Vec3f &to)osg::Matrixf
makeRotate(const Vec3d &from, const Vec3d &to)osg::Matrixf
makeRotate(value_type angle, const Vec3f &axis)osg::Matrixf
makeRotate(value_type angle, const Vec3d &axis)osg::Matrixf
makeRotate(value_type angle, value_type x, value_type y, value_type z)osg::Matrixf
makeRotate(const Quat &)osg::Matrixf
makeRotate(value_type angle1, const Vec3f &axis1, value_type angle2, const Vec3f &axis2, value_type angle3, const Vec3f &axis3)osg::Matrixf
makeRotate(value_type angle1, const Vec3d &axis1, value_type angle2, const Vec3d &axis2, value_type angle3, const Vec3d &axis3)osg::Matrixf
makeScale(const Vec3f &)osg::Matrixf
makeScale(const Vec3d &)osg::Matrixf
makeScale(value_type, value_type, value_type)osg::Matrixf
makeTranslate(const Vec3f &)osg::Matrixf
makeTranslate(const Vec3d &)osg::Matrixf
makeTranslate(value_type, value_type, value_type)osg::Matrixf
Matrixf()osg::Matrixfinline
Matrixf(const Matrixf &mat)osg::Matrixfinline
Matrixf(const Matrixd &mat)osg::Matrixf
Matrixf(float const *const ptr)osg::Matrixfinlineexplicit
Matrixf(double const *const ptr)osg::Matrixfinlineexplicit
Matrixf(const Quat &quat)osg::Matrixfinlineexplicit
Matrixf(value_type a00, value_type a01, value_type a02, value_type a03, value_type a10, value_type a11, value_type a12, value_type a13, value_type a20, value_type a21, value_type a22, value_type a23, value_type a30, value_type a31, value_type a32, value_type a33)osg::Matrixf
mult(const Matrixf &, const Matrixf &)osg::Matrixf
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator!=(const Matrixf &m) constosg::Matrixfinline
operator()(int row, int col)osg::Matrixfinline
operator()(int row, int col) constosg::Matrixfinline
operator*(const Vec3f &v) constosg::Matrixfinline
operator*(const Vec3d &v) constosg::Matrixfinline
operator*(const Vec4f &v) constosg::Matrixfinline
operator*(const Vec4d &v) constosg::Matrixfinline
operator*(const Matrixf &m) constosg::Matrixfinline
operator*(value_type rhs) constosg::Matrixfinline
operator*=(const Matrixf &other)osg::Matrixfinline
operator*=(value_type rhs)osg::Matrixfinline
operator+(const Matrixf &rhs) constosg::Matrixfinline
operator+=(const Matrixf &rhs)osg::Matrixfinline
operator/(value_type rhs) constosg::Matrixfinline
operator/=(value_type rhs)osg::Matrixfinline
operator<(const Matrixf &m) constosg::Matrixfinline
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
osg::Matrixf::operator=(const Matrixf &rhs)osg::Matrixfinline
osg::Matrixf::operator=(const Matrixd &other)osg::Matrixf
operator==(const Matrixf &m) constosg::Matrixfinline
ortho(double left, double right, double bottom, double top, double zNear, double zFar)osg::Matrixfinlinestatic
ortho2D(double left, double right, double bottom, double top)osg::Matrixfinlinestatic
orthoNormal(const Matrixf &matrix)osg::Matrixfinlinestatic
orthoNormalize(const Matrixf &rhs)osg::Matrixf
other_value_type typedefosg::Matrixf
perspective(double fovy, double aspectRatio, double zNear, double zFar)osg::Matrixfinlinestatic
postMult(const Vec3f &v) constosg::Matrixfinline
postMult(const Vec3d &v) constosg::Matrixfinline
postMult(const Vec4f &v) constosg::Matrixfinline
postMult(const Vec4d &v) constosg::Matrixfinline
postMult(const Matrixf &)osg::Matrixf
postMultRotate(const Quat &q)osg::Matrixfinline
postMultScale(const Vec3d &v)osg::Matrixfinline
postMultScale(const Vec3f &v)osg::Matrixfinline
postMultTranslate(const Vec3d &v)osg::Matrixfinline
postMultTranslate(const Vec3f &v)osg::Matrixfinline
preMult(const Vec3f &v) constosg::Matrixfinline
preMult(const Vec3d &v) constosg::Matrixfinline
preMult(const Vec4f &v) constosg::Matrixfinline
preMult(const Vec4d &v) constosg::Matrixfinline
preMult(const Matrixf &)osg::Matrixf
preMultRotate(const Quat &q)osg::Matrixfinline
preMultScale(const Vec3d &v)osg::Matrixfinline
preMultScale(const Vec3f &v)osg::Matrixfinline
preMultTranslate(const Vec3d &v)osg::Matrixfinline
preMultTranslate(const Vec3f &v)osg::Matrixfinline
ptr()osg::Matrixfinline
ptr() constosg::Matrixfinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
RefMatrixf()osg::RefMatrixfinline
RefMatrixf(const Matrixf &other)osg::RefMatrixfinline
RefMatrixf(const Matrixd &other)osg::RefMatrixfinline
RefMatrixf(const RefMatrixf &other)osg::RefMatrixfinline
RefMatrixf(Matrixf::value_type const *const def)osg::RefMatrixfinlineexplicit
RefMatrixf(Matrixf::value_type a00, Matrixf::value_type a01, Matrixf::value_type a02, Matrixf::value_type a03, Matrixf::value_type a10, Matrixf::value_type a11, Matrixf::value_type a12, Matrixf::value_type a13, Matrixf::value_type a20, Matrixf::value_type a21, Matrixf::value_type a22, Matrixf::value_type a23, Matrixf::value_type a30, Matrixf::value_type a31, Matrixf::value_type a32, Matrixf::value_type a33)osg::RefMatrixfinline
releaseGLObjects(osg::State *=0) constosg::Objectinlinevirtual
removeObserver(Observer *observer) constosg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Objectinlinevirtual
rotate(const Vec3f &from, const Vec3f &to)osg::Matrixfinlinestatic
rotate(const Vec3d &from, const Vec3d &to)osg::Matrixfinlinestatic
rotate(value_type angle, value_type x, value_type y, value_type z)osg::Matrixfinlinestatic
rotate(value_type angle, const Vec3f &axis)osg::Matrixfinlinestatic
rotate(value_type angle, const Vec3d &axis)osg::Matrixfinlinestatic
rotate(value_type angle1, const Vec3f &axis1, value_type angle2, const Vec3f &axis2, value_type angle3, const Vec3f &axis3)osg::Matrixfinlinestatic
rotate(value_type angle1, const Vec3d &axis1, value_type angle2, const Vec3d &axis2, value_type angle3, const Vec3d &axis3)osg::Matrixfinlinestatic
rotate(const Quat &quat)osg::Matrixfinlinestatic
scale(const Vec3f &sv)osg::Matrixfinlinestatic
scale(const Vec3d &sv)osg::Matrixfinlinestatic
scale(value_type sx, value_type sy, value_type sz)osg::Matrixfinlinestatic
set(const Matrixf &rhs)osg::Matrixfinline
set(const Matrixd &rhs)osg::Matrixf
set(float const *const ptr)osg::Matrixfinline
set(double const *const ptr)osg::Matrixfinline
set(value_type a00, value_type a01, value_type a02, value_type a03, value_type a10, value_type a11, value_type a12, value_type a13, value_type a20, value_type a21, value_type a22, value_type a23, value_type a30, value_type a31, value_type a32, value_type a33)osg::Matrixf
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setRotate(const Quat &q)osg::Matrixf
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setTrans(value_type tx, value_type ty, value_type tz)osg::Matrixf
setTrans(const Vec3f &v)osg::Matrixf
setTrans(const Vec3d &v)osg::Matrixf
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
STATIC enum valueosg::Object
transform3x3(const Vec3f &v, const Matrixf &m)osg::Matrixfinlinestatic
transform3x3(const Vec3d &v, const Matrixf &m)osg::Matrixfinlinestatic
transform3x3(const Matrixf &m, const Vec3f &v)osg::Matrixfinlinestatic
transform3x3(const Matrixf &m, const Vec3d &v)osg::Matrixfinlinestatic
translate(const Vec3f &dv)osg::Matrixfinlinestatic
translate(const Vec3d &dv)osg::Matrixfinlinestatic
translate(value_type x, value_type y, value_type z)osg::Matrixfinlinestatic
transpose(const Matrixf &rhs)osg::Matrixf
transpose3x3(const Matrixf &rhs)osg::Matrixf
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
UNSPECIFIED enum valueosg::Object
valid() constosg::Matrixfinline
value_type typedefosg::Matrixf
~Matrixf()osg::Matrixfinline
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~RefMatrixf()osg::RefMatrixfinlineprotectedvirtual