OpenSceneGraph
osg::Shader Member List

This is the complete list of members for osg::Shader, including all inherited members.

_codeInjectionMaposg::Shaderprotected
_computeShaderDefines()osg::Shaderprotected
_dataVarianceosg::Objectprotected
_nameosg::Objectprotected
_observerSetosg::Referencedmutableprotected
_parseShaderDefines(const std::string &str, ShaderDefines &defines, unsigned int &index)osg::Shaderprotected
_pcsListosg::Shadermutableprotected
_programSetosg::Shaderprotected
_programSetMutexosg::Shaderprotected
_refCountosg::Referencedmutableprotected
_shaderBinaryosg::Shaderprotected
_shaderFileNameosg::Shaderprotected
_shaderPragmaModeosg::Shaderprotected
_shaderPragmasosg::Shaderprotected
_shaderSourceosg::Shaderprotected
_typeosg::Shaderprotected
_userDataContainerosg::Objectprotected
addCodeInjection(float position, const std::string &code)osg::Shaderinline
addObserver(Observer *observer) constosg::Referenced
addProgramRef(osg::Program *program)osg::Shaderprotected
asCallback()osg::Objectinlinevirtual
asCallback() constosg::Objectinlinevirtual
asCallbackObject()osg::Objectinlinevirtual
asCallbackObject() constosg::Objectinlinevirtual
asCamera()osg::Objectinlinevirtual
asCamera() constosg::Objectinlinevirtual
asDrawable()osg::Objectinlinevirtual
asDrawable() constosg::Objectinlinevirtual
asImage()osg::Objectinlinevirtual
asImage() constosg::Objectinlinevirtual
asNode()osg::Objectinlinevirtual
asNode() constosg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() constosg::Objectinlinevirtual
asStateAttribute()osg::Objectinlinevirtual
asStateAttribute() constosg::Objectinlinevirtual
asStateSet()osg::Objectinlinevirtual
asStateSet() constosg::Objectinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() constosg::Objectinlinevirtual
asUniformBase() constosg::Objectinlinevirtual
asUniformBase()osg::Objectinlinevirtual
asUserDataContainer()osg::Objectinlinevirtual
asUserDataContainer() constosg::Objectinlinevirtual
asValueObject()osg::Objectinlinevirtual
asValueObject() constosg::Objectinlinevirtual
className() const =0osg::Objectpure virtual
clone(const CopyOp &) const =0osg::Objectpure virtual
cloneType() const =0osg::Objectpure virtual
CodeInjectionMap typedefosg::Shader
compare(const Shader &rhs) constosg::Shader
compileShader(osg::State &state) constosg::Shader
COMPUTE enum valueosg::Shader
computeDataVariance()osg::Objectinlinevirtual
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() constosg::Referencedprotected
dirtyShader()osg::Shader
DYNAMIC enum valueosg::Object
FRAGMENT enum valueosg::Shader
GEOMETRY enum valueosg::Shader
getCodeInjectionMap()osg::Shaderinline
getCodeInjectionMap() constosg::Shaderinline
getCompoundClassName() constosg::Objectinline
getDataVariance() constosg::Objectinline
getDeleteHandler()osg::Referencedstatic
getFileName() constosg::Shaderinline
getGlobalReferencedMutex()osg::Referencedstatic
getName() constosg::Objectinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateUserDataContainer()osg::Object
getPCS(osg::State &state) constosg::Shader
getRefMutex() constosg::Referencedinline
getShaderBinary()osg::Shaderinline
getShaderBinary() constosg::Shaderinline
getShaderDefines()osg::Shaderinline
getShaderDefines() constosg::Shaderinline
getShaderModes()osg::Shaderinline
getShaderModes() constosg::Shaderinline
getShaderPragmaMode() constosg::Shaderinline
getShaderPragmas()osg::Shaderinline
getShaderPragmas() constosg::Shaderinline
getShaderRequirements()osg::Shaderinline
getShaderRequirements() constosg::Shaderinline
getShaderSource() constosg::Shaderinline
getThreadSafeRefUnref() constosg::Referencedinline
getType() constosg::Shaderinline
getTypeId(const std::string &tname)osg::Shaderstatic
getTypename() constosg::Shader
getUserData()osg::Objectvirtual
getUserData() constosg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() constosg::Objectinline
getUserValue(const std::string &name, T &value) constosg::Object
getUserValue(const std::string &name, T &value) constosg::Object
isSameKindAs(const Object *) constosg::Objectinlinevirtual
libraryName() const =0osg::Objectpure virtual
META_Object(osg, Shader)osg::Shader
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
osg::Program classosg::Shaderfriend
ProgramSet typedefosg::Shaderprotected
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *state=0) constosg::Shadervirtual
removeObserver(Observer *observer) constosg::Referenced
removeProgramRef(osg::Program *program)osg::Shaderprotected
resizeGLObjectBuffers(unsigned int maxSize)osg::Shadervirtual
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setFileName(const std::string &fileName)osg::Shaderinline
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setShaderBinary(ShaderBinary *shaderBinary)osg::Shaderinline
setShaderDefines(const ShaderDefines &shaderDefs)osg::Shaderinline
setShaderModes(const ShaderDefines &shaderDefs)osg::Shaderinline
setShaderPragmaMode(ShaderPragmaMode spm)osg::Shaderinline
setShaderPragmas(const ShaderPragmas &shaderPragmas)osg::Shaderinline
setShaderRequirements(const ShaderDefines &shaderDefs)osg::Shaderinline
setShaderSource(const std::string &sourceText)osg::Shader
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setType(Type t)osg::Shader
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
Shader(Type type=UNDEFINED)osg::Shader
Shader(Type type, const std::string &source)osg::Shader
Shader(Type type, ShaderBinary *shaderBinary)osg::Shader
Shader(const Shader &rhs, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osg::Shader
ShaderPragmaMode enum nameosg::Shader
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
STATIC enum valueosg::Object
TESSCONTROL enum valueosg::Shader
TESSEVALUATION enum valueosg::Shader
Type enum nameosg::Shader
UNDEFINED enum valueosg::Shader
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
UNSPECIFIED enum valueosg::Object
USE_MANUAL_SETTINGS enum valueosg::Shader
USE_SHADER_PRAGMA enum valueosg::Shader
VERTEX enum valueosg::Shader
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~Shader()osg::Shaderprotectedvirtual